mirror of https://github.com/libsdl-org/SDL.git
gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088)
This commit is contained in:
parent
c89357bf60
commit
c08b1049d3
|
|
@ -4957,6 +4957,8 @@ static void D3D12_INTERNAL_BindGraphicsResources(
|
|||
0,
|
||||
commandBuffer->vertexBufferCount,
|
||||
vertexBufferViews);
|
||||
|
||||
commandBuffer->needVertexBufferBind = false;
|
||||
}
|
||||
|
||||
if (commandBuffer->needVertexSamplerBind) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue