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SDL_audio.h: Fixed two typos.
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@ -1209,7 +1209,7 @@ extern SDL_DECLSPEC int * SDLCALL SDL_GetAudioStreamOutputChannelMap(SDL_AudioSt
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* after this call.
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*
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* If `count` is not equal to the current number of channels in the audio
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* stream's format, this will fail. This is a safety measure to make sure a a
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* stream's format, this will fail. This is a safety measure to make sure a
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* race condition hasn't changed the format while this call is setting the
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* channel map.
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*
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@ -1260,7 +1260,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetAudioStreamInputChannelMap(SDL_AudioStre
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* after this call.
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*
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* If `count` is not equal to the current number of channels in the audio
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* stream's format, this will fail. This is a safety measure to make sure a a
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* stream's format, this will fail. This is a safety measure to make sure a
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* race condition hasn't changed the format while this call is setting the
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* channel map.
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*
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