mirror of https://github.com/libsdl-org/SDL.git
wayland: Fix the corner case when positioning popups
If the popup is positioned such that it requires correction on both the x and y axes, it will be aligned with parent only at the window corners, which is neither overlapping nor adjacent. In this case, nudge the window plus or minus one screen unit on the x axis so it is properly adjacent to the parent and within spec guidelines.
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@ -303,6 +303,8 @@ static void ConfigureWindowGeometry(SDL_Window *window)
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static void EnsurePopupPositionIsValid(SDL_Window *window)
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{
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int adj_count = 0;
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/* Per the xdg-positioner spec, child popup windows must intersect or at
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* least be partially adjacent to the parent window.
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*
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@ -312,15 +314,27 @@ static void EnsurePopupPositionIsValid(SDL_Window *window)
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*/
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if (window->x + window->w < 0) {
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window->x = -window->w;
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++adj_count;
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}
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if (window->y + window->h < 0) {
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window->y = -window->h;
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++adj_count;
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}
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if (window->x > window->parent->w) {
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window->x = window->parent->w - 1;
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window->x = window->parent->w;
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++adj_count;
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}
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if (window->y > window->parent->h) {
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window->y = window->parent->h - 1;
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window->y = window->parent->h;
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++adj_count;
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}
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/* If adjustment was required on the x and y axes, the popup is aligned with
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* the parent corner-to-corner and is neither overlapping nor adjacent, so it
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* must be nudged by 1 to be considered adjacent.
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*/
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if (adj_count > 1) {
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window->x += window->x < 0 ? 1 : -1;
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}
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}
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