wayland: Fix the corner case when positioning popups

If the popup is positioned such that it requires correction on both the x and y axes, it will be aligned with parent only at the window corners, which is neither overlapping nor adjacent. In this case, nudge the window plus or minus one screen unit on the x axis so it is properly adjacent to the parent and within spec guidelines.
This commit is contained in:
Frank Praznik 2023-05-06 11:47:46 -04:00
parent b6df25c334
commit b92eaddbbd
1 changed files with 16 additions and 2 deletions

View File

@ -303,6 +303,8 @@ static void ConfigureWindowGeometry(SDL_Window *window)
static void EnsurePopupPositionIsValid(SDL_Window *window)
{
int adj_count = 0;
/* Per the xdg-positioner spec, child popup windows must intersect or at
* least be partially adjacent to the parent window.
*
@ -312,15 +314,27 @@ static void EnsurePopupPositionIsValid(SDL_Window *window)
*/
if (window->x + window->w < 0) {
window->x = -window->w;
++adj_count;
}
if (window->y + window->h < 0) {
window->y = -window->h;
++adj_count;
}
if (window->x > window->parent->w) {
window->x = window->parent->w - 1;
window->x = window->parent->w;
++adj_count;
}
if (window->y > window->parent->h) {
window->y = window->parent->h - 1;
window->y = window->parent->h;
++adj_count;
}
/* If adjustment was required on the x and y axes, the popup is aligned with
* the parent corner-to-corner and is neither overlapping nor adjacent, so it
* must be nudged by 1 to be considered adjacent.
*/
if (adj_count > 1) {
window->x += window->x < 0 ? 1 : -1;
}
}