cmake: testnative can also be built on non-Linux

This commit is contained in:
Anonymous Maarten 2023-03-27 14:11:23 +02:00
parent 2a03ad2cbf
commit b8b852a55b
3 changed files with 17 additions and 7 deletions

View File

@ -162,7 +162,7 @@ add_sdl_test_executable(testdrawchessboard SOURCES testdrawchessboard.c)
add_sdl_test_executable(testdropfile SOURCES testdropfile.c) add_sdl_test_executable(testdropfile SOURCES testdropfile.c)
add_sdl_test_executable(testerror NONINTERACTIVE SOURCES testerror.c) add_sdl_test_executable(testerror NONINTERACTIVE SOURCES testerror.c)
if(LINUX AND SDL3_TESTS_SUBPROJECT) if(SDL3_TESTS_SUBPROJECT)
set(build_options_dependent_tests ) set(build_options_dependent_tests )
add_sdl_test_executable(testevdev NONINTERACTIVE SOURCES testevdev.c) add_sdl_test_executable(testevdev NONINTERACTIVE SOURCES testevdev.c)
@ -185,7 +185,7 @@ if(LINUX AND SDL3_TESTS_SUBPROJECT)
endif() endif()
list(APPEND build_options_dependent_tests testnative) list(APPEND build_options_dependent_tests testnative)
elseif(WINDOWS) elseif(WINDOWS)
add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.ctestnativew32.c) add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativew32.c)
list(APPEND build_options_dependent_tests testnative) list(APPEND build_options_dependent_tests testnative)
elseif(HAVE_X11) elseif(HAVE_X11)
add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativex11.c) add_sdl_test_executable(testnative NEEDS_RESOURCES TESTUTILS SOURCES testnative.c testnativex11.c)

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@ -11,9 +11,18 @@
freely. freely.
*/ */
#include "../src/SDL_internal.h" #include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include <SDL3/SDL_test.h> #include <SDL3/SDL_test.h>
/* Hack to avoid dynapi renaming */
#include "../src/dynapi/SDL_dynapi.h"
#ifdef SDL_DYNAMIC_API
#undef SDL_DYNAMIC_API
#endif
#include "../src/SDL_internal.h"
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>

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@ -11,14 +11,15 @@
*/ */
/* Simple program: Create a native window and attach an SDL renderer */ /* Simple program: Create a native window and attach an SDL renderer */
#include <stdlib.h> /* for srand() */ #include <SDL3/SDL.h>
#include <time.h> /* for time() */ #include <SDL3/SDL_main.h>
#include <SDL3/SDL_test.h>
#include "testnative.h" #include "testnative.h"
#include "testutils.h" #include "testutils.h"
#include <SDL3/SDL_main.h> #include <stdlib.h> /* for srand() */
#include <SDL3/SDL_test.h> #include <time.h> /* for time() */
#define WINDOW_W 640 #define WINDOW_W 640
#define WINDOW_H 480 #define WINDOW_H 480