mirror of https://github.com/libsdl-org/SDL.git
gpu: Fix Z offset for D3D12 realigned 3D texture uploads
This commit is contained in:
parent
b69201daeb
commit
b0d2a4f355
|
|
@ -5815,7 +5815,7 @@ static void D3D12_UploadToTexture(
|
|||
&destinationLocation,
|
||||
destination->x,
|
||||
destination->y,
|
||||
sliceIndex,
|
||||
destination->z + sliceIndex,
|
||||
&sourceLocation,
|
||||
NULL);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue