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Removed accidentally enabled debug code
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@ -800,7 +800,7 @@ static HRESULT D3D12_CreateDeviceResources(SDL_Renderer *renderer)
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ID3D12DescriptorHeap *rootDescriptorHeaps[2];
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// See if we need debug interfaces
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createDebug = true;//SDL_GetHintBoolean(SDL_HINT_RENDER_DIRECT3D11_DEBUG, false);
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createDebug = SDL_GetHintBoolean(SDL_HINT_RENDER_DIRECT3D11_DEBUG, false);
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#ifdef SDL_PLATFORM_GDK
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CreateEventExFunc = CreateEventExW;
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