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Sync SDL3 wiki -> header
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@ -131,8 +131,8 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface
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(int width, int height, Uint32 format);
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/**
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* Allocate a new RGB surface with with a specific pixel format and existing
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* pixel data.
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* Allocate a new RGB surface with a specific pixel format and existing pixel
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* data.
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*
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* No copy is made of the pixel data. Pixel data is not managed automatically;
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* you must free the surface before you free the pixel data.
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