From 9f8dffbd2d00494c3512f423281fbcb676fd6467 Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Thu, 4 Jul 2024 14:47:46 -0400 Subject: [PATCH] render: Set renderer->window to NULL in SDL_DestroyRendererWithoutFreeing. This wasn't triggering a bug afaik, but obviously the more correct thing to do. Reference Issue #10174. --- src/render/SDL_render.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index ed705272df..383515a33a 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -4603,6 +4603,7 @@ void SDL_DestroyRendererWithoutFreeing(SDL_Renderer *renderer) if (renderer->window) { SDL_ClearProperty(SDL_GetWindowProperties(renderer->window), SDL_PROP_WINDOW_RENDERER_POINTER); + renderer->window = NULL; } /* Free the target mutex */