mirror of https://github.com/libsdl-org/SDL.git
testgpu_simple_clear: Fixed AppInit return values.
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e5bd3bbcd6
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93bf534268
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@ -47,12 +47,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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gpu_device = SDL_CreateGPUDevice(TESTGPU_SUPPORTED_FORMATS, SDL_TRUE, NULL);
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gpu_device = SDL_CreateGPUDevice(TESTGPU_SUPPORTED_FORMATS, SDL_TRUE, NULL);
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if (!gpu_device) {
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if (!gpu_device) {
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SDL_Log("SDL_CreateGPUDevice failed: %s", SDL_GetError());
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SDL_Log("SDL_CreateGPUDevice failed: %s", SDL_GetError());
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return -1;
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return SDL_APP_FAILURE;
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}
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}
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if (!SDL_ClaimWindowForGPUDevice(gpu_device, state->windows[0])) {
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if (!SDL_ClaimWindowForGPUDevice(gpu_device, state->windows[0])) {
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SDL_Log("SDL_ClaimWindowForGPUDevice failed: %s", SDL_GetError());
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SDL_Log("SDL_ClaimWindowForGPUDevice failed: %s", SDL_GetError());
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return -1;
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return SDL_APP_FAILURE;
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}
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}
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mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
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mode = SDL_GetCurrentDisplayMode(SDL_GetPrimaryDisplay());
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