mirror of https://github.com/libsdl-org/SDL.git
wgl/glx: Fix attribute list for SDL_GL_FLOATBUFFERS
This commit fixes the attribute list in the WGL and GLX code when requesting a floating point pixel format. The name of the attribute was missing in the list. Fixes libsdl-org#10189
This commit is contained in:
parent
f3ac2d9d4f
commit
9389712917
|
|
@ -641,6 +641,7 @@ static int WIN_GL_SetupWindowInternal(SDL_VideoDevice *_this, SDL_Window *window
|
|||
}
|
||||
|
||||
if (_this->gl_config.floatbuffers) {
|
||||
*iAttr++ = WGL_PIXEL_TYPE_ARB;
|
||||
*iAttr++ = WGL_TYPE_RGBA_FLOAT_ARB;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -571,6 +571,7 @@ static int X11_GL_GetAttributes(SDL_VideoDevice *_this, Display *display, int sc
|
|||
}
|
||||
|
||||
if (_this->gl_config.floatbuffers) {
|
||||
attribs[i++] = GLX_RENDER_TYPE;
|
||||
attribs[i++] = GLX_RGBA_FLOAT_TYPE_ARB;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue