diff --git a/src/video/kmsdrm/SDL_kmsdrmvideo.c b/src/video/kmsdrm/SDL_kmsdrmvideo.c index dbc5bd4af2..1202fdab04 100644 --- a/src/video/kmsdrm/SDL_kmsdrmvideo.c +++ b/src/video/kmsdrm/SDL_kmsdrmvideo.c @@ -1562,11 +1562,6 @@ bool KMSDRM_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Propert windata->viddata = viddata; window->internal = windata; - SDL_PropertiesID props = SDL_GetWindowProperties(window); - SDL_SetNumberProperty(props, SDL_PROP_WINDOW_KMSDRM_DEVICE_INDEX_NUMBER, viddata->devindex); - SDL_SetNumberProperty(props, SDL_PROP_WINDOW_KMSDRM_DRM_FD_NUMBER, viddata->drm_fd); - SDL_SetPointerProperty(props, SDL_PROP_WINDOW_KMSDRM_GBM_DEVICE_POINTER, viddata->gbm_dev); - // Do we want a double buffering scheme to get low video lag? windata->double_buffer = false; if (SDL_GetHintBoolean(SDL_HINT_VIDEO_DOUBLE_BUFFER, false)) { @@ -1670,6 +1665,11 @@ bool KMSDRM_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Propert // If we have just created a Vulkan window, establish that we are in Vulkan mode now. viddata->vulkan_mode = is_vulkan; + SDL_PropertiesID props = SDL_GetWindowProperties(window); + SDL_SetNumberProperty(props, SDL_PROP_WINDOW_KMSDRM_DEVICE_INDEX_NUMBER, viddata->devindex); + SDL_SetNumberProperty(props, SDL_PROP_WINDOW_KMSDRM_DRM_FD_NUMBER, viddata->drm_fd); + SDL_SetPointerProperty(props, SDL_PROP_WINDOW_KMSDRM_GBM_DEVICE_POINTER, viddata->gbm_dev); + /* Focus on the newly created window. SDL_SetMouseFocus() also takes care of calling KMSDRM_ShowCursor() if necessary. */ SDL_SetMouseFocus(window);