mirror of https://github.com/libsdl-org/SDL.git
Fixed making the EGL context current when resuming on Android
Make sure that we don't have the context cached as current on the current thread.
This commit is contained in:
parent
2e9eb1073d
commit
8b6da3c701
|
|
@ -45,6 +45,7 @@ static void android_egl_context_restore(SDL_Window *window)
|
|||
if (window) {
|
||||
SDL_Event event;
|
||||
SDL_WindowData *data = window->driverdata;
|
||||
SDL_GL_MakeCurrent(window, NULL);
|
||||
if (SDL_GL_MakeCurrent(window, (SDL_GLContext)data->egl_context) < 0) {
|
||||
/* The context is no longer valid, create a new one */
|
||||
data->egl_context = (EGLContext)SDL_GL_CreateContext(window);
|
||||
|
|
|
|||
Loading…
Reference in New Issue