Add docstrings to SDL_audio.h

This commit is contained in:
Wes Lord 2025-06-01 23:02:55 -07:00
parent 41a2aaa838
commit 8663bd69ab
1 changed files with 10 additions and 0 deletions

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@ -1059,6 +1059,9 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamGet(SDL_AudioStream *stream, void *bu
* resample correctly, so this number might be lower than what you expect, or
* even be zero. Add more data or flush the stream if you need the data now.
*
* \param stream the audio stream to query.
* \returns the number of bytes available.
*
* \since This function is available since SDL 2.0.7.
*
* \sa SDL_NewAudioStream
@ -1078,6 +1081,9 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamAvailable(SDL_AudioStream *stream);
* audio gaps in the output. Generally this is intended to signal the end of
* input, so the complete output becomes available.
*
* \param stream the audio stream to flush.
* \returns 0 on success, otherwise -1.
*
* \since This function is available since SDL 2.0.7.
*
* \sa SDL_NewAudioStream
@ -1092,6 +1098,8 @@ extern DECLSPEC int SDLCALL SDL_AudioStreamFlush(SDL_AudioStream *stream);
/**
* Clear any pending data in the stream without converting it
*
* \param stream the audio stream to clear.
*
* \since This function is available since SDL 2.0.7.
*
* \sa SDL_NewAudioStream
@ -1106,6 +1114,8 @@ extern DECLSPEC void SDLCALL SDL_AudioStreamClear(SDL_AudioStream *stream);
/**
* Free an audio stream
*
* \param stream the audio stream to free.
*
* \since This function is available since SDL 2.0.7.
*
* \sa SDL_NewAudioStream