SDL_audio.h: Fixed typos in docs.

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Ryan C. Gordon 2025-03-20 15:37:08 -04:00
parent 3ed61f203e
commit 85435d5a14
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1 changed files with 2 additions and 2 deletions

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@ -1717,7 +1717,7 @@ typedef void (SDLCALL *SDL_AudioStreamCallback)(void *userdata, SDL_AudioStream
* audio to the stream during this call; if needed, the request that triggered
* this callback will obtain the new data immediately.
*
* The callback's `approx_request` argument is roughly how many bytes of
* The callback's `additional_amount` argument is roughly how many bytes of
* _unconverted_ data (in the stream's input format) is needed by the caller,
* although this may overestimate a little for safety. This takes into account
* how much is already in the stream and only asks for any extra necessary to
@ -1762,7 +1762,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetAudioStreamGetCallback(SDL_AudioStream *
* The callback can (optionally) call SDL_GetAudioStreamData() to obtain audio
* from the stream during this call.
*
* The callback's `approx_request` argument is how many bytes of _converted_
* The callback's `additional_amount` argument is how many bytes of _converted_
* data (in the stream's output format) was provided by the caller, although
* this may underestimate a little for safety. This value might be less than
* what is currently available in the stream, if data was already there, and