diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 0a57c2c7ac..249a6df947 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -138,10 +138,10 @@ typedef struct SDL_Texture SDL_Texture; * * \returns the number of built in render drivers. * - * \since This function is available since SDL 3.0.0. - * * \threadsafety It is safe to call this function from any thread. * + * \since This function is available since SDL 3.0.0. + * * \sa SDL_CreateRenderer * \sa SDL_GetRenderDriver */ @@ -163,10 +163,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); * \returns the name of the rendering driver at the requested index, or NULL * if an invalid index was specified. * - * \since This function is available since SDL 3.0.0. - * * \threadsafety It is safe to call this function from any thread. * + * \since This function is available since SDL 3.0.0. + * * \sa SDL_GetNumRenderDrivers */ extern SDL_DECLSPEC const char * SDLCALL SDL_GetRenderDriver(int index); @@ -184,10 +184,10 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetRenderDriver(int index); * \returns true on success or false on failure; call SDL_GetError() for more * information. * - * \since This function is available since SDL 3.0.0. - * * \threadsafety You may only call this function from the main thread. * + * \since This function is available since SDL 3.0.0. + * * \sa SDL_CreateRenderer * \sa SDL_CreateWindow */