Sync SDL3 wiki -> header

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SDL Wiki Bot 2025-03-04 13:27:13 +00:00
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@ -1310,6 +1310,12 @@ typedef struct SDL_GPUViewport
* A structure specifying parameters related to transferring data to or from a
* texture.
*
* If either of `pixels_per_row` or `rows_per_layer` is zero, then width and
* height of passed SDL_GPUTextureRegion to SDL_UploadToGPUTexture
*
* / SDL_DownloadFromGPUTexture are used as default values respectively and
* data is considered to be tightly packed.
*
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_UploadToGPUTexture