mirror of https://github.com/libsdl-org/SDL.git
audio_convertAccuracy: Shuffle the data in case of a bad SIMD implementation
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@ -982,6 +982,14 @@ static int audio_convertAccuracy(void *arg)
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src_data[j++] = SDLTest_RandomSint32() / 2147483648.0f;
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}
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/* Shuffle the data for good measure */
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for (i = src_num - 1; i >= 0; --i) {
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float f = src_data[i];
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j = SDLTest_RandomIntegerInRange(0, src_num);
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src_data[i] = src_data[j];
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src_data[j] = f;
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}
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for (i = 0; i < SDL_arraysize(formats); ++i) {
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SDL_AudioSpec src_spec, tmp_spec;
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Uint64 convert_begin, convert_end;
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