mirror of https://github.com/libsdl-org/SDL.git
examples: fix cmake after commit 51637495
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51637495e4
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7bf3cae02e
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@ -140,10 +140,10 @@ add_sdl_example_executable(audio-simple-playback-callback SOURCES audio/02-simpl
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add_sdl_example_executable(audio-load-wav SOURCES audio/03-load-wav/load-wav.c DATAFILES ${CMAKE_CURRENT_SOURCE_DIR}/../test/sample.wav)
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add_sdl_example_executable(camera-read-and-draw SOURCES camera/01-read-and-draw/read-and-draw.c)
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add_sdl_example_executable(pen-drawing-lines SOURCES pen/01-drawing-lines/drawing-lines.c)
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add_sdl_example_executable(game-snake SOURCES game/01-snake/snake.c)
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add_sdl_example_executable(game-woodeneye-008 SOURCES game/02-woodeneye-008/woodeneye-008.c)
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add_sdl_example_executable(game-infinite-monkeys SOURCES game/03-infinite-monkeys/infinite-monkeys.c)
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add_sdl_example_executable(game-bytepusher SOURCES game/04-bytepusher/bytepusher.c)
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add_sdl_example_executable(game-snake SOURCES demo/01-snake/snake.c)
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add_sdl_example_executable(game-woodeneye-008 SOURCES demo/02-woodeneye-008/woodeneye-008.c)
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add_sdl_example_executable(game-infinite-monkeys SOURCES demo/03-infinite-monkeys/infinite-monkeys.c)
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add_sdl_example_executable(game-bytepusher SOURCES demo/04-bytepusher/bytepusher.c)
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# When you add an example, remember to add the Visual Studio project as well:
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# - Add a new example in examples/
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