mirror of https://github.com/libsdl-org/SDL.git
Proper Resource Cleanup in WIN_UpdateWindowShape
mask is created but never deleted if SetWindowRgn() fails. This may lead to resource leaks.
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@ -116,6 +116,7 @@ bool WIN_UpdateWindowShape(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surfa
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}
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}
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if (!SetWindowRgn(data->hwnd, mask, TRUE)) {
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DeleteObject(mask);
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return WIN_SetError("SetWindowRgn failed");
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}
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return true;
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