From 70d75b4a2397eff8058165a8ef513e1371ba0d2d Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Fri, 3 Nov 2023 10:13:46 -0400 Subject: [PATCH] Sync wiki -> headers --- include/SDL3/SDL_main.h | 11 ++++++----- include/SDL3/SDL_vulkan.h | 4 ++-- 2 files changed, 8 insertions(+), 7 deletions(-) diff --git a/include/SDL3/SDL_main.h b/include/SDL3/SDL_main.h index 1833fa73f2..8c070b933d 100644 --- a/include/SDL3/SDL_main.h +++ b/include/SDL3/SDL_main.h @@ -389,10 +389,10 @@ extern DECLSPEC int SDLCALL SDL_RunApp(int argc, char* argv[], SDL_main_func mai /** * An entry point for SDL's use in SDL_MAIN_USE_CALLBACKS. * - * Generally, you should not call this function directly. This only exists - * to hand off work into SDL as soon as possible, where it has a lot more - * control and functionality available, and make the inline code in - * SDL_main.h as small as possible. + * Generally, you should not call this function directly. This only exists to + * hand off work into SDL as soon as possible, where it has a lot more control + * and functionality available, and make the inline code in SDL_main.h as + * small as possible. * * Not all platforms use this, it's actual use is hidden in a magic * header-only library, and you should not call this directly unless you @@ -406,7 +406,8 @@ extern DECLSPEC int SDLCALL SDL_RunApp(int argc, char* argv[], SDL_main_func mai * \param appquit The application's SDL_AppQuit function * \returns standard Unix main return value * - * \threadsafety It is not safe to call this anywhere except as the only function call in SDL_main. + * \threadsafety It is not safe to call this anywhere except as the only + * function call in SDL_main. * * \since This function is available since SDL 3.0.0. */ diff --git a/include/SDL3/SDL_vulkan.h b/include/SDL3/SDL_vulkan.h index 5f354f8c46..baa4eaaf5a 100644 --- a/include/SDL3/SDL_vulkan.h +++ b/include/SDL3/SDL_vulkan.h @@ -140,8 +140,8 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); * This should be called after either calling SDL_Vulkan_LoadLibrary() or * creating an SDL_Window with the `SDL_WINDOW_VULKAN` flag. * - * On return, the variable pointed to by `pCount` will be set to the number - * of elements returned, suitable for using with + * On return, the variable pointed to by `pCount` will be set to the number of + * elements returned, suitable for using with * VkInstanceCreateInfo::enabledExtensionCount, and the returned array can be * used with VkInstanceCreateInfo::ppEnabledExtensionNames, for calling * Vulkan's vkCreateInstance API.