diff --git a/cmake/sdlchecks.cmake b/cmake/sdlchecks.cmake index 98fadf9bd4..c02a9f9e37 100644 --- a/cmake/sdlchecks.cmake +++ b/cmake/sdlchecks.cmake @@ -160,7 +160,7 @@ endmacro() # - HAVE_SDL_LOADSO opt macro(CheckPulseAudio) if(SDL_PULSEAUDIO) - pkg_check_modules(PKG_PULSEAUDIO libpulse-simple>=0.9.15) + pkg_check_modules(PKG_PULSEAUDIO libpulse-simple>=5.0) if(PKG_PULSEAUDIO_FOUND) set(HAVE_PULSEAUDIO TRUE) file(GLOB PULSEAUDIO_SOURCES ${SDL3_SOURCE_DIR}/src/audio/pulseaudio/*.c) diff --git a/src/audio/pulseaudio/SDL_pulseaudio.c b/src/audio/pulseaudio/SDL_pulseaudio.c index 8c5e049257..adc1d0dd6b 100644 --- a/src/audio/pulseaudio/SDL_pulseaudio.c +++ b/src/audio/pulseaudio/SDL_pulseaudio.c @@ -190,6 +190,7 @@ static int load_pulseaudio_syms(void) SDL_PULSEAUDIO_SYM(pa_threaded_mainloop_wait); SDL_PULSEAUDIO_SYM(pa_threaded_mainloop_signal); SDL_PULSEAUDIO_SYM(pa_threaded_mainloop_free); + SDL_PULSEAUDIO_SYM(pa_threaded_mainloop_set_name); SDL_PULSEAUDIO_SYM(pa_operation_get_state); SDL_PULSEAUDIO_SYM(pa_operation_cancel); SDL_PULSEAUDIO_SYM(pa_operation_set_state_callback); @@ -226,15 +227,6 @@ static int load_pulseaudio_syms(void) SDL_PULSEAUDIO_SYM(pa_stream_set_read_callback); SDL_PULSEAUDIO_SYM(pa_context_get_server_info); - /* optional */ -#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC - load_pulseaudio_sym("pa_threaded_mainloop_set_name", (void **)(char *)&PULSEAUDIO_pa_threaded_mainloop_set_name); -#elif (PA_PROTOCOL_VERSION >= 29) - PULSEAUDIO_pa_threaded_mainloop_set_name = pa_threaded_mainloop_set_name; -#else - PULSEAUDIO_pa_threaded_mainloop_set_name = NULL; -#endif - return 0; } @@ -320,9 +312,7 @@ static int ConnectToPulseServer(void) return SDL_SetError("pa_threaded_mainloop_new() failed"); } - if (PULSEAUDIO_pa_threaded_mainloop_set_name) { - PULSEAUDIO_pa_threaded_mainloop_set_name(pulseaudio_threaded_mainloop, "PulseMainloop"); - } + PULSEAUDIO_pa_threaded_mainloop_set_name(pulseaudio_threaded_mainloop, "PulseMainloop"); if (PULSEAUDIO_pa_threaded_mainloop_start(pulseaudio_threaded_mainloop) < 0) { PULSEAUDIO_pa_threaded_mainloop_free(pulseaudio_threaded_mainloop);