mirror of https://github.com/libsdl-org/SDL.git
Fixed build with older macOS SDK
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238987df3b
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@ -47,24 +47,24 @@ typedef struct joystick_hwdata
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int nbuttons;
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int nhats;
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Uint32 button_mask;
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BOOL is_xbox;
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BOOL is_ps4;
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BOOL is_ps5;
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BOOL is_switch_pro;
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BOOL is_switch_joycon_pair;
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BOOL is_switch_joyconL;
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BOOL is_switch_joyconR;
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BOOL is_stadia;
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BOOL is_backbone_one;
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SDL_bool is_xbox;
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SDL_bool is_ps4;
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SDL_bool is_ps5;
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SDL_bool is_switch_pro;
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SDL_bool is_switch_joycon_pair;
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SDL_bool is_switch_joyconL;
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SDL_bool is_switch_joyconR;
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SDL_bool is_stadia;
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SDL_bool is_backbone_one;
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int is_siri_remote;
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NSArray *axes;
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NSArray *buttons;
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BOOL has_dualshock_touchpad;
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BOOL has_xbox_paddles;
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BOOL has_xbox_share_button;
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BOOL has_nintendo_buttons;
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SDL_bool has_dualshock_touchpad;
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SDL_bool has_xbox_paddles;
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SDL_bool has_xbox_share_button;
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SDL_bool has_nintendo_buttons;
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struct joystick_hwdata *next;
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} joystick_hwdata;
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