diff --git a/include/SDL3/SDL_assert.h b/include/SDL3/SDL_assert.h index 9d11c9d327..346d1e3a45 100644 --- a/include/SDL3/SDL_assert.h +++ b/include/SDL3/SDL_assert.h @@ -433,7 +433,7 @@ extern SDL_DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData * * \since This datatype is available since SDL 3.0.0. */ typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)( - const SDL_AssertData* data, void* userdata); + const SDL_AssertData *data, void *userdata); /** * Set an application-defined assertion handler. diff --git a/include/SDL3/SDL_atomic.h b/include/SDL3/SDL_atomic.h index 90594b5ef3..fbf01c4bc9 100644 --- a/include/SDL3/SDL_atomic.h +++ b/include/SDL3/SDL_atomic.h @@ -477,7 +477,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwapPointer(void **a, v * \sa SDL_AtomicCompareAndSwapPointer * \sa SDL_AtomicGetPtr */ -extern SDL_DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v); +extern SDL_DECLSPEC void * SDLCALL SDL_AtomicSetPtr(void **a, void *v); /** * Get the value of a pointer atomically. @@ -495,7 +495,7 @@ extern SDL_DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v); * \sa SDL_AtomicCompareAndSwapPointer * \sa SDL_AtomicSetPtr */ -extern SDL_DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a); +extern SDL_DECLSPEC void * SDLCALL SDL_AtomicGetPtr(void **a); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h index 30bbbd7011..72563c2a9a 100644 --- a/include/SDL3/SDL_audio.h +++ b/include/SDL3/SDL_audio.h @@ -413,7 +413,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void); * * \sa SDL_GetNumAudioDrivers */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetAudioDriver(int index); /* @} */ /** @@ -432,7 +432,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetCurrentAudioDriver(void); /** * Get a list of currently-connected audio playback devices. @@ -461,7 +461,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentAudioDriver(void); * \sa SDL_OpenAudioDevice * \sa SDL_GetAudioRecordingDevices */ -extern SDL_DECLSPEC const SDL_AudioDeviceID *SDLCALL SDL_GetAudioPlaybackDevices(int *count); +extern SDL_DECLSPEC const SDL_AudioDeviceID * SDLCALL SDL_GetAudioPlaybackDevices(int *count); /** * Get a list of currently-connected audio recording devices. @@ -490,7 +490,7 @@ extern SDL_DECLSPEC const SDL_AudioDeviceID *SDLCALL SDL_GetAudioPlaybackDevices * \sa SDL_OpenAudioDevice * \sa SDL_GetAudioPlaybackDevices */ -extern SDL_DECLSPEC const SDL_AudioDeviceID *SDLCALL SDL_GetAudioRecordingDevices(int *count); +extern SDL_DECLSPEC const SDL_AudioDeviceID * SDLCALL SDL_GetAudioRecordingDevices(int *count); /** * Get the human-readable name of a specific audio device. @@ -509,7 +509,7 @@ extern SDL_DECLSPEC const SDL_AudioDeviceID *SDLCALL SDL_GetAudioRecordingDevice * \sa SDL_GetAudioRecordingDevices * \sa SDL_GetDefaultAudioInfo */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetAudioDeviceName(SDL_AudioDeviceID devid); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetAudioDeviceName(SDL_AudioDeviceID devid); /** * Get the current audio format of a specific audio device. @@ -940,7 +940,7 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_GetAudioStreamDevice(SDL_Audio * \sa SDL_SetAudioStreamFormat * \sa SDL_DestroyAudioStream */ -extern SDL_DECLSPEC SDL_AudioStream *SDLCALL SDL_CreateAudioStream(const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec); +extern SDL_DECLSPEC SDL_AudioStream * SDLCALL SDL_CreateAudioStream(const SDL_AudioSpec *src_spec, const SDL_AudioSpec *dst_spec); /** * Get the properties associated with an audio stream. @@ -1714,7 +1714,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyAudioStream(SDL_AudioStream *stream) * \sa SDL_GetAudioStreamDevice * \sa SDL_ResumeAudioStreamDevice */ -extern SDL_DECLSPEC SDL_AudioStream *SDLCALL SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, const SDL_AudioSpec *spec, SDL_AudioStreamCallback callback, void *userdata); +extern SDL_DECLSPEC SDL_AudioStream * SDLCALL SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, const SDL_AudioSpec *spec, SDL_AudioStreamCallback callback, void *userdata); /** * A callback that fires when data is about to be fed to an audio device. diff --git a/include/SDL3/SDL_camera.h b/include/SDL3/SDL_camera.h index 5285c7f1c0..ca13689a0c 100644 --- a/include/SDL3/SDL_camera.h +++ b/include/SDL3/SDL_camera.h @@ -147,7 +147,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumCameraDrivers(void); * * \sa SDL_GetNumCameraDrivers */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetCameraDriver(int index); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetCameraDriver(int index); /** * Get the name of the current camera driver. @@ -165,7 +165,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetCameraDriver(int index); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentCameraDriver(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetCurrentCameraDriver(void); /** * Get a list of currently connected camera devices. @@ -182,7 +182,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentCameraDriver(void); * * \sa SDL_OpenCamera */ -extern SDL_DECLSPEC SDL_CameraID *SDLCALL SDL_GetCameras(int *count); +extern SDL_DECLSPEC SDL_CameraID * SDLCALL SDL_GetCameras(int *count); /** * Get the list of native formats/sizes a camera supports. @@ -225,7 +225,7 @@ extern SDL_DECLSPEC SDL_CameraID *SDLCALL SDL_GetCameras(int *count); * \sa SDL_GetCameras * \sa SDL_OpenCamera */ -extern SDL_DECLSPEC SDL_CameraSpec *SDLCALL SDL_GetCameraSupportedFormats(SDL_CameraID devid, int *count); +extern SDL_DECLSPEC SDL_CameraSpec * SDLCALL SDL_GetCameraSupportedFormats(SDL_CameraID devid, int *count); /** * Get the human-readable device name for a camera. @@ -307,7 +307,7 @@ extern SDL_DECLSPEC SDL_CameraPosition SDLCALL SDL_GetCameraPosition(SDL_CameraI * \sa SDL_GetCameras * \sa SDL_GetCameraFormat */ -extern SDL_DECLSPEC SDL_Camera *SDLCALL SDL_OpenCamera(SDL_CameraID instance_id, const SDL_CameraSpec *spec); +extern SDL_DECLSPEC SDL_Camera * SDLCALL SDL_OpenCamera(SDL_CameraID instance_id, const SDL_CameraSpec *spec); /** * Query if camera access has been approved by the user. diff --git a/include/SDL3/SDL_clipboard.h b/include/SDL3/SDL_clipboard.h index 44fecbec84..8d7a190873 100644 --- a/include/SDL3/SDL_clipboard.h +++ b/include/SDL3/SDL_clipboard.h @@ -227,7 +227,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_ClearClipboardData(void); * \sa SDL_HasClipboardData * \sa SDL_SetClipboardData */ -extern SDL_DECLSPEC void *SDLCALL SDL_GetClipboardData(const char *mime_type, size_t *size); +extern SDL_DECLSPEC void * SDLCALL SDL_GetClipboardData(const char *mime_type, size_t *size); /** * Query whether there is data in the clipboard for the provided mime type. diff --git a/include/SDL3/SDL_dialog.h b/include/SDL3/SDL_dialog.h index 9acf354bdc..8a198a8445 100644 --- a/include/SDL3/SDL_dialog.h +++ b/include/SDL3/SDL_dialog.h @@ -93,7 +93,7 @@ typedef struct SDL_DialogFileFilter * \sa SDL_ShowSaveFileDialog * \sa SDL_ShowOpenFolderDialog */ -typedef void(SDLCALL *SDL_DialogFileCallback)(void *userdata, const char * const *filelist, int filter); +typedef void (SDLCALL *SDL_DialogFileCallback)(void *userdata, const char * const *filelist, int filter); /** * Displays a dialog that lets the user select a file on their filesystem. diff --git a/include/SDL3/SDL_error.h b/include/SDL3/SDL_error.h index dc18b527a7..141b8deee9 100644 --- a/include/SDL3/SDL_error.h +++ b/include/SDL3/SDL_error.h @@ -110,7 +110,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_OutOfMemory(void); * \sa SDL_ClearError * \sa SDL_SetError */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetError(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetError(void); /** * Clear any previous error message for this thread. diff --git a/include/SDL3/SDL_filesystem.h b/include/SDL3/SDL_filesystem.h index ab8d174399..b3077b6046 100644 --- a/include/SDL3/SDL_filesystem.h +++ b/include/SDL3/SDL_filesystem.h @@ -79,7 +79,7 @@ extern "C" { * * \sa SDL_GetPrefPath */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetBasePath(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetBasePath(void); /** * Get the user-and-app-specific path where files can be written. @@ -135,7 +135,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetBasePath(void); * * \sa SDL_GetBasePath */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetPrefPath(const char *org, const char *app); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetPrefPath(const char *org, const char *app); /** * The type of the OS-provided default folder for a specific purpose. @@ -233,7 +233,7 @@ typedef enum SDL_Folder * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetUserFolder(SDL_Folder folder); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetUserFolder(SDL_Folder folder); /* Abstract filesystem interface */ @@ -370,7 +370,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetPathInfo(const char *path, SDL_PathInfo * * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char * const *SDLCALL SDL_GlobDirectory(const char *path, const char *pattern, SDL_GlobFlags flags, int *count); +extern SDL_DECLSPEC const char * const * SDLCALL SDL_GlobDirectory(const char *path, const char *pattern, SDL_GlobFlags flags, int *count); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h index 3aa7de6348..f0868df05d 100644 --- a/include/SDL3/SDL_gamepad.h +++ b/include/SDL3/SDL_gamepad.h @@ -478,7 +478,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasGamepad(void); * \sa SDL_HasGamepad * \sa SDL_OpenGamepad */ -extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetGamepads(int *count); +extern SDL_DECLSPEC SDL_JoystickID * SDLCALL SDL_GetGamepads(int *count); /** * Check if the given joystick is supported by the gamepad interface. @@ -510,7 +510,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsGamepad(SDL_JoystickID instance_id); * \sa SDL_GetGamepadName * \sa SDL_GetGamepads */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadNameForID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadNameForID(SDL_JoystickID instance_id); /** * Get the implementation dependent path of a gamepad. @@ -528,7 +528,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadNameForID(SDL_JoystickID i * \sa SDL_GetGamepadPath * \sa SDL_GetGamepads */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPathForID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadPathForID(SDL_JoystickID instance_id); /** * Get the player index of a gamepad. @@ -660,7 +660,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetRealGamepadTypeForID(SDL_Joys * \sa SDL_GetGamepads * \sa SDL_GetGamepadMapping */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadMappingForID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadMappingForID(SDL_JoystickID instance_id); /** * Open a gamepad for use. @@ -674,7 +674,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadMappingForID(SDL_JoystickI * \sa SDL_CloseGamepad * \sa SDL_IsGamepad */ -extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance_id); +extern SDL_DECLSPEC SDL_Gamepad * SDLCALL SDL_OpenGamepad(SDL_JoystickID instance_id); /** * Get the SDL_Gamepad associated with a joystick instance ID, if it has been @@ -686,7 +686,7 @@ extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_OpenGamepad(SDL_JoystickID instance * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC SDL_Gamepad * SDLCALL SDL_GetGamepadFromID(SDL_JoystickID instance_id); /** * Get the SDL_Gamepad associated with a player index. @@ -699,7 +699,7 @@ extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromID(SDL_JoystickID ins * \sa SDL_GetGamepadPlayerIndex * \sa SDL_SetGamepadPlayerIndex */ -extern SDL_DECLSPEC SDL_Gamepad *SDLCALL SDL_GetGamepadFromPlayerIndex(int player_index); +extern SDL_DECLSPEC SDL_Gamepad * SDLCALL SDL_GetGamepadFromPlayerIndex(int player_index); /** * Get the properties associated with an opened gamepad. @@ -760,7 +760,7 @@ extern SDL_DECLSPEC SDL_JoystickID SDLCALL SDL_GetGamepadID(SDL_Gamepad *gamepad * * \sa SDL_GetGamepadNameForID */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadName(SDL_Gamepad *gamepad); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadName(SDL_Gamepad *gamepad); /** * Get the implementation-dependent path for an opened gamepad. @@ -776,7 +776,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadName(SDL_Gamepad *gamepad) * * \sa SDL_GetGamepadPathForID */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadPath(SDL_Gamepad *gamepad); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadPath(SDL_Gamepad *gamepad); /** * Get the type of an opened gamepad. @@ -975,7 +975,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GamepadConnected(SDL_Gamepad *gamepad); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetGamepadJoystick(SDL_Gamepad *gamepad); +extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_GetGamepadJoystick(SDL_Gamepad *gamepad); /** * Set the state of gamepad event processing. @@ -1018,7 +1018,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GamepadEventsEnabled(void); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_GamepadBinding **SDLCALL SDL_GetGamepadBindings(SDL_Gamepad *gamepad, int *count); +extern SDL_DECLSPEC SDL_GamepadBinding ** SDLCALL SDL_GetGamepadBindings(SDL_Gamepad *gamepad, int *count); /** * Manually pump gamepad updates if not using the loop. @@ -1063,7 +1063,7 @@ extern SDL_DECLSPEC SDL_GamepadType SDLCALL SDL_GetGamepadTypeFromString(const c * * \sa SDL_GetGamepadTypeFromString */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetGamepadStringForType(SDL_GamepadType type); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadStringForType(SDL_GamepadType type); /** * Convert a string into SDL_GamepadAxis enum. @@ -1176,7 +1176,7 @@ extern SDL_DECLSPEC SDL_GamepadButton SDLCALL SDL_GetGamepadButtonFromString(con * * \sa SDL_GetGamepadButtonFromString */ -extern SDL_DECLSPEC const char* SDLCALL SDL_GetGamepadStringForButton(SDL_GamepadButton button); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadStringForButton(SDL_GamepadButton button); /** * Query whether a gamepad has a given button. @@ -1463,7 +1463,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_CloseGamepad(SDL_Gamepad *gamepad); * * \sa SDL_GetGamepadAppleSFSymbolsNameForAxis */ -extern SDL_DECLSPEC const char* SDLCALL SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *gamepad, SDL_GamepadButton button); /** * Return the sfSymbolsName for a given axis on a gamepad on Apple platforms. @@ -1478,7 +1478,7 @@ extern SDL_DECLSPEC const char* SDLCALL SDL_GetGamepadAppleSFSymbolsNameForButto * * \sa SDL_GetGamepadAppleSFSymbolsNameForButton */ -extern SDL_DECLSPEC const char* SDLCALL SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis); /* Ends C function definitions when using C++ */ diff --git a/include/SDL3/SDL_haptic.h b/include/SDL3/SDL_haptic.h index f99096f653..93c646f57a 100644 --- a/include/SDL3/SDL_haptic.h +++ b/include/SDL3/SDL_haptic.h @@ -942,7 +942,7 @@ typedef Uint32 SDL_HapticID; * * \sa SDL_OpenHaptic */ -extern SDL_DECLSPEC SDL_HapticID *SDLCALL SDL_GetHaptics(int *count); +extern SDL_DECLSPEC SDL_HapticID * SDLCALL SDL_GetHaptics(int *count); /** * Get the implementation dependent name of a haptic device. @@ -961,7 +961,7 @@ extern SDL_DECLSPEC SDL_HapticID *SDLCALL SDL_GetHaptics(int *count); * \sa SDL_GetHapticName * \sa SDL_OpenHaptic */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetHapticNameForID(SDL_HapticID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetHapticNameForID(SDL_HapticID instance_id); /** * Open a haptic device for use. @@ -986,7 +986,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetHapticNameForID(SDL_HapticID inst * \sa SDL_SetHapticAutocenter * \sa SDL_SetHapticGain */ -extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHaptic(SDL_HapticID instance_id); +extern SDL_DECLSPEC SDL_Haptic * SDLCALL SDL_OpenHaptic(SDL_HapticID instance_id); /** @@ -998,7 +998,7 @@ extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHaptic(SDL_HapticID instance_id) * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_GetHapticFromID(SDL_HapticID instance_id); +extern SDL_DECLSPEC SDL_Haptic * SDLCALL SDL_GetHapticFromID(SDL_HapticID instance_id); /** * Get the instance ID of an opened haptic device. @@ -1025,7 +1025,7 @@ extern SDL_DECLSPEC SDL_HapticID SDLCALL SDL_GetHapticID(SDL_Haptic *haptic); * * \sa SDL_GetHapticNameForID */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetHapticName(SDL_Haptic *haptic); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetHapticName(SDL_Haptic *haptic); /** * Query whether or not the current mouse has haptic capabilities. @@ -1049,7 +1049,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsMouseHaptic(void); * \sa SDL_CloseHaptic * \sa SDL_IsMouseHaptic */ -extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHapticFromMouse(void); +extern SDL_DECLSPEC SDL_Haptic * SDLCALL SDL_OpenHapticFromMouse(void); /** * Query if a joystick has haptic features. @@ -1083,7 +1083,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsJoystickHaptic(SDL_Joystick *joystick * \sa SDL_CloseHaptic * \sa SDL_IsJoystickHaptic */ -extern SDL_DECLSPEC SDL_Haptic *SDLCALL SDL_OpenHapticFromJoystick(SDL_Joystick *joystick); +extern SDL_DECLSPEC SDL_Haptic * SDLCALL SDL_OpenHapticFromJoystick(SDL_Joystick *joystick); /** * Close a haptic device previously opened with SDL_OpenHaptic(). diff --git a/include/SDL3/SDL_iostream.h b/include/SDL3/SDL_iostream.h index fcd661234d..08329082ce 100644 --- a/include/SDL3/SDL_iostream.h +++ b/include/SDL3/SDL_iostream.h @@ -235,7 +235,7 @@ typedef struct SDL_IOStream SDL_IOStream; * \sa SDL_TellIO * \sa SDL_WriteIO */ -extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromFile(const char *file, const char *mode); +extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromFile(const char *file, const char *mode); #define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER "SDL.iostream.windows.handle" #define SDL_PROP_IOSTREAM_STDIO_FILE_POINTER "SDL.iostream.stdio.file" @@ -270,7 +270,7 @@ extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromFile(const char *file, const * \sa SDL_TellIO * \sa SDL_WriteIO */ -extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromMem(void *mem, size_t size); +extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromMem(void *mem, size_t size); /** * Use this function to prepare a read-only memory buffer for use with @@ -302,7 +302,7 @@ extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromMem(void *mem, size_t size); * \sa SDL_SeekIO * \sa SDL_TellIO */ -extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromConstMem(const void *mem, size_t size); +extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromConstMem(const void *mem, size_t size); /** * Use this function to create an SDL_IOStream that is backed by dynamically @@ -330,7 +330,7 @@ extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromConstMem(const void *mem, si * \sa SDL_TellIO * \sa SDL_WriteIO */ -extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromDynamicMem(void); +extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_IOFromDynamicMem(void); #define SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER "SDL.iostream.dynamic.memory" #define SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER "SDL.iostream.dynamic.chunksize" @@ -364,7 +364,7 @@ extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromDynamicMem(void); * \sa SDL_IOFromFile * \sa SDL_IOFromMem */ -extern SDL_DECLSPEC SDL_IOStream *SDLCALL SDL_OpenIO(const SDL_IOStreamInterface *iface, void *userdata); +extern SDL_DECLSPEC SDL_IOStream * SDLCALL SDL_OpenIO(const SDL_IOStreamInterface *iface, void *userdata); /** * Close and free an allocated SDL_IOStream structure. @@ -582,7 +582,7 @@ extern SDL_DECLSPEC size_t SDLCALL SDL_IOvprintf(SDL_IOStream *context, SDL_PRIN * * \sa SDL_LoadFile */ -extern SDL_DECLSPEC void *SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *datasize, SDL_bool closeio); +extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *datasize, SDL_bool closeio); /** * Load all the data from a file path. @@ -601,7 +601,7 @@ extern SDL_DECLSPEC void *SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *dat * * \sa SDL_LoadFile_IO */ -extern SDL_DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize); +extern SDL_DECLSPEC void * SDLCALL SDL_LoadFile(const char *file, size_t *datasize); /** * \name Read endian functions diff --git a/include/SDL3/SDL_joystick.h b/include/SDL3/SDL_joystick.h index 35057d16a4..86f43342cf 100644 --- a/include/SDL3/SDL_joystick.h +++ b/include/SDL3/SDL_joystick.h @@ -220,7 +220,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasJoystick(void); * \sa SDL_HasJoystick * \sa SDL_OpenJoystick */ -extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count); +extern SDL_DECLSPEC SDL_JoystickID * SDLCALL SDL_GetJoysticks(int *count); /** * Get the implementation dependent name of a joystick. @@ -238,7 +238,7 @@ extern SDL_DECLSPEC SDL_JoystickID *SDLCALL SDL_GetJoysticks(int *count); * \sa SDL_GetJoystickName * \sa SDL_GetJoysticks */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID instance_id); /** * Get the implementation dependent path of a joystick. @@ -256,7 +256,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickNameForID(SDL_JoystickID * \sa SDL_GetJoystickPath * \sa SDL_GetJoysticks */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPathForID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickPathForID(SDL_JoystickID instance_id); /** * Get the player index of a joystick. @@ -371,7 +371,7 @@ extern SDL_DECLSPEC SDL_JoystickType SDLCALL SDL_GetJoystickTypeForID(SDL_Joysti * * \sa SDL_CloseJoystick */ -extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_OpenJoystick(SDL_JoystickID instance_id); +extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_OpenJoystick(SDL_JoystickID instance_id); /** * Get the SDL_Joystick associated with an instance ID, if it has been opened. @@ -382,7 +382,7 @@ extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_OpenJoystick(SDL_JoystickID instan * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromID(SDL_JoystickID instance_id); +extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_GetJoystickFromID(SDL_JoystickID instance_id); /** * Get the SDL_Joystick associated with a player index. @@ -396,7 +396,7 @@ extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromID(SDL_JoystickID i * \sa SDL_GetJoystickPlayerIndex * \sa SDL_SetJoystickPlayerIndex */ -extern SDL_DECLSPEC SDL_Joystick *SDLCALL SDL_GetJoystickFromPlayerIndex(int player_index); +extern SDL_DECLSPEC SDL_Joystick * SDLCALL SDL_GetJoystickFromPlayerIndex(int player_index); /** * The structure that describes a virtual joystick touchpad. @@ -676,7 +676,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetJoystickProperties(SDL_Joyst * * \sa SDL_GetJoystickNameForID */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickName(SDL_Joystick *joystick); /** * Get the implementation dependent path of a joystick. @@ -691,7 +691,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickName(SDL_Joystick *joysti * * \sa SDL_GetJoystickPathForID */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetJoystickPath(SDL_Joystick *joystick); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetJoystickPath(SDL_Joystick *joystick); /** * Get the player index of an opened joystick. diff --git a/include/SDL3/SDL_keyboard.h b/include/SDL3/SDL_keyboard.h index ae571a785a..cfa6b10f6d 100644 --- a/include/SDL3/SDL_keyboard.h +++ b/include/SDL3/SDL_keyboard.h @@ -83,7 +83,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasKeyboard(void); * \sa SDL_GetKeyboardNameForID * \sa SDL_HasKeyboard */ -extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count); +extern SDL_DECLSPEC SDL_KeyboardID * SDLCALL SDL_GetKeyboards(int *count); /** * Get the name of a keyboard. @@ -100,7 +100,7 @@ extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count); * * \sa SDL_GetKeyboards */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardNameForID(SDL_KeyboardID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetKeyboardNameForID(SDL_KeyboardID instance_id); /** * Query the window which currently has keyboard focus. @@ -140,7 +140,7 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void); * \sa SDL_PumpEvents * \sa SDL_ResetKeyboard */ -extern SDL_DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys); +extern SDL_DECLSPEC const Uint8 * SDLCALL SDL_GetKeyboardState(int *numkeys); /** * Clear the state of the keyboard. @@ -301,7 +301,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetScancodeName(SDL_Scancode scancode, const * \sa SDL_GetScancodeFromName * \sa SDL_SetScancodeName */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetScancodeName(SDL_Scancode scancode); /** * Get a scancode from a human-readable name. @@ -337,7 +337,7 @@ extern SDL_DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *nam * \sa SDL_GetKeyFromScancode * \sa SDL_GetScancodeFromKey */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetKeyName(SDL_Keycode key); /** * Get a key code from a human-readable name. diff --git a/include/SDL3/SDL_loadso.h b/include/SDL3/SDL_loadso.h index 4d92c55baa..5911b23249 100644 --- a/include/SDL3/SDL_loadso.h +++ b/include/SDL3/SDL_loadso.h @@ -63,7 +63,7 @@ extern "C" { * \sa SDL_LoadFunction * \sa SDL_UnloadObject */ -extern SDL_DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); +extern SDL_DECLSPEC void * SDLCALL SDL_LoadObject(const char *sofile); /** * Look up the address of the named function in a shared object. diff --git a/include/SDL3/SDL_main.h b/include/SDL3/SDL_main.h index cd6a0b332f..0985629a9f 100644 --- a/include/SDL3/SDL_main.h +++ b/include/SDL3/SDL_main.h @@ -533,7 +533,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetMainReady(void); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved); +extern SDL_DECLSPEC int SDLCALL SDL_RunApp(int argc, char *argv[], SDL_main_func mainFunction, void *reserved); /** * An entry point for SDL's use in SDL_MAIN_USE_CALLBACKS. @@ -560,7 +560,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_RunApp(int argc, char* argv[], SDL_main_func * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_EnterAppMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit); +extern SDL_DECLSPEC int SDLCALL SDL_EnterAppMainCallbacks(int argc, char *argv[], SDL_AppInit_func appinit, SDL_AppIterate_func appiter, SDL_AppEvent_func appevent, SDL_AppQuit_func appquit); #if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) diff --git a/include/SDL3/SDL_main_impl.h b/include/SDL3/SDL_main_impl.h index b7c7cad396..ad122dfc5b 100644 --- a/include/SDL3/SDL_main_impl.h +++ b/include/SDL3/SDL_main_impl.h @@ -75,8 +75,8 @@ #endif typedef struct HINSTANCE__ * HINSTANCE; - typedef char* LPSTR; - typedef wchar_t* PWSTR; + typedef char *LPSTR; + typedef wchar_t *PWSTR; /* The VC++ compiler needs main/wmain defined, but not for GDK */ #if defined(_MSC_VER) && !defined(SDL_PLATFORM_GDK) diff --git a/include/SDL3/SDL_metal.h b/include/SDL3/SDL_metal.h index 4e987086b9..7c9aece7a9 100644 --- a/include/SDL3/SDL_metal.h +++ b/include/SDL3/SDL_metal.h @@ -66,7 +66,7 @@ typedef void *SDL_MetalView; * \sa SDL_Metal_DestroyView * \sa SDL_Metal_GetLayer */ -extern SDL_DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window * window); +extern SDL_DECLSPEC SDL_MetalView SDLCALL SDL_Metal_CreateView(SDL_Window *window); /** * Destroy an existing SDL_MetalView object. @@ -90,7 +90,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view); +extern SDL_DECLSPEC void * SDLCALL SDL_Metal_GetLayer(SDL_MetalView view); /* @} *//* Metal support functions */ diff --git a/include/SDL3/SDL_mouse.h b/include/SDL3/SDL_mouse.h index ca7aee172f..3a2cda67e2 100644 --- a/include/SDL3/SDL_mouse.h +++ b/include/SDL3/SDL_mouse.h @@ -145,7 +145,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasMouse(void); * \sa SDL_GetMouseNameForID * \sa SDL_HasMouse */ -extern SDL_DECLSPEC SDL_MouseID *SDLCALL SDL_GetMice(int *count); +extern SDL_DECLSPEC SDL_MouseID * SDLCALL SDL_GetMice(int *count); /** * Get the name of a mouse. @@ -162,7 +162,7 @@ extern SDL_DECLSPEC SDL_MouseID *SDLCALL SDL_GetMice(int *count); * * \sa SDL_GetMice */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetMouseNameForID(SDL_MouseID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetMouseNameForID(SDL_MouseID instance_id); /** * Get the window which currently has mouse focus. @@ -406,7 +406,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void); * \sa SDL_DestroyCursor * \sa SDL_SetCursor */ -extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data, +extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y); @@ -427,7 +427,7 @@ extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data, * \sa SDL_DestroyCursor * \sa SDL_SetCursor */ -extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface, +extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y); @@ -442,7 +442,7 @@ extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surfa * * \sa SDL_DestroyCursor */ -extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id); +extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id); /** * Set the active cursor. @@ -460,7 +460,7 @@ extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor * * \sa SDL_GetCursor */ -extern SDL_DECLSPEC int SDLCALL SDL_SetCursor(SDL_Cursor * cursor); +extern SDL_DECLSPEC int SDLCALL SDL_SetCursor(SDL_Cursor *cursor); /** * Get the active cursor. @@ -474,7 +474,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetCursor(SDL_Cursor * cursor); * * \sa SDL_SetCursor */ -extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); +extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void); /** * Get the default cursor. @@ -486,7 +486,7 @@ extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void); +extern SDL_DECLSPEC SDL_Cursor * SDLCALL SDL_GetDefaultCursor(void); /** * Free a previously-created cursor. @@ -502,7 +502,7 @@ extern SDL_DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void); * \sa SDL_CreateCursor * \sa SDL_CreateSystemCursor */ -extern SDL_DECLSPEC void SDLCALL SDL_DestroyCursor(SDL_Cursor * cursor); +extern SDL_DECLSPEC void SDLCALL SDL_DestroyCursor(SDL_Cursor *cursor); /** * Show the cursor. diff --git a/include/SDL3/SDL_mutex.h b/include/SDL3/SDL_mutex.h index e260340558..aed836dc43 100644 --- a/include/SDL3/SDL_mutex.h +++ b/include/SDL3/SDL_mutex.h @@ -164,7 +164,7 @@ typedef struct SDL_Mutex SDL_Mutex; * \sa SDL_TryLockMutex * \sa SDL_UnlockMutex */ -extern SDL_DECLSPEC SDL_Mutex *SDLCALL SDL_CreateMutex(void); +extern SDL_DECLSPEC SDL_Mutex * SDLCALL SDL_CreateMutex(void); /** * Lock the mutex. @@ -331,7 +331,7 @@ typedef struct SDL_RWLock SDL_RWLock; * \sa SDL_TryLockRWLockForWriting * \sa SDL_UnlockRWLock */ -extern SDL_DECLSPEC SDL_RWLock *SDLCALL SDL_CreateRWLock(void); +extern SDL_DECLSPEC SDL_RWLock * SDLCALL SDL_CreateRWLock(void); /** * Lock the read/write lock for _read only_ operations. @@ -550,7 +550,7 @@ typedef struct SDL_Semaphore SDL_Semaphore; * \sa SDL_WaitSemaphore * \sa SDL_WaitSemaphoreTimeout */ -extern SDL_DECLSPEC SDL_Semaphore *SDLCALL SDL_CreateSemaphore(Uint32 initial_value); +extern SDL_DECLSPEC SDL_Semaphore * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); /** * Destroy a semaphore. @@ -694,7 +694,7 @@ typedef struct SDL_Condition SDL_Condition; * \sa SDL_WaitConditionTimeout * \sa SDL_DestroyCondition */ -extern SDL_DECLSPEC SDL_Condition *SDLCALL SDL_CreateCondition(void); +extern SDL_DECLSPEC SDL_Condition * SDLCALL SDL_CreateCondition(void); /** * Destroy a condition variable. diff --git a/include/SDL3/SDL_pen.h b/include/SDL3/SDL_pen.h index 92e4c6713a..b11f696089 100644 --- a/include/SDL3/SDL_pen.h +++ b/include/SDL3/SDL_pen.h @@ -162,7 +162,7 @@ typedef enum SDL_PenSubtype * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_PenID *SDLCALL SDL_GetPens(int *count); +extern SDL_DECLSPEC SDL_PenID * SDLCALL SDL_GetPens(int *count); /** * Retrieves the pen's current status. @@ -237,7 +237,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_PenConnected(SDL_PenID instance_id); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetPenName(SDL_PenID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetPenName(SDL_PenID instance_id); /** * Pen capabilities, as reported by SDL_GetPenCapabilities() diff --git a/include/SDL3/SDL_pixels.h b/include/SDL3/SDL_pixels.h index ecb7454958..b87b6f733a 100644 --- a/include/SDL3/SDL_pixels.h +++ b/include/SDL3/SDL_pixels.h @@ -733,7 +733,7 @@ typedef struct SDL_PixelFormatDetails * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(SDL_PixelFormat format); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetPixelFormatName(SDL_PixelFormat format); /** * Convert one of the enumerated pixel formats to a bpp value and RGBA masks. @@ -812,7 +812,7 @@ extern SDL_DECLSPEC const SDL_PixelFormatDetails * SDLCALL SDL_GetPixelFormatDet * \sa SDL_SetPaletteColors * \sa SDL_SetSurfacePalette */ -extern SDL_DECLSPEC SDL_Palette *SDLCALL SDL_CreatePalette(int ncolors); +extern SDL_DECLSPEC SDL_Palette * SDLCALL SDL_CreatePalette(int ncolors); /** * Set a range of colors in a palette. diff --git a/include/SDL3/SDL_properties.h b/include/SDL3/SDL_properties.h index 632e9475ed..cd11eeedf4 100644 --- a/include/SDL3/SDL_properties.h +++ b/include/SDL3/SDL_properties.h @@ -373,7 +373,7 @@ extern SDL_DECLSPEC SDL_PropertyType SDLCALL SDL_GetPropertyType(SDL_PropertiesI * \sa SDL_HasProperty * \sa SDL_SetPointerProperty */ -extern SDL_DECLSPEC void *SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value); +extern SDL_DECLSPEC void * SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props, const char *name, void *default_value); /** * Get a string property from a group of properties. @@ -394,7 +394,7 @@ extern SDL_DECLSPEC void *SDLCALL SDL_GetPointerProperty(SDL_PropertiesID props, * \sa SDL_HasProperty * \sa SDL_SetStringProperty */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetStringProperty(SDL_PropertiesID props, const char *name, const char *default_value); /** * Get a number property from a group of properties. diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h index 19273e1428..bfff4534eb 100644 --- a/include/SDL3/SDL_render.h +++ b/include/SDL3/SDL_render.h @@ -165,7 +165,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); * * \sa SDL_GetNumRenderDrivers */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetRenderDriver(int index); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetRenderDriver(int index); /** * Create a window and default renderer. @@ -297,7 +297,7 @@ extern SDL_DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRendererWithProperties(SDL_ * * \sa SDL_DestroyRenderer */ -extern SDL_DECLSPEC SDL_Renderer *SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *surface); +extern SDL_DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface *surface); /** * Get the renderer associated with a window. @@ -308,7 +308,7 @@ extern SDL_DECLSPEC SDL_Renderer *SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Renderer *SDLCALL SDL_GetRenderer(SDL_Window *window); +extern SDL_DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window *window); /** * Get the window associated with a renderer. @@ -319,7 +319,7 @@ extern SDL_DECLSPEC SDL_Renderer *SDLCALL SDL_GetRenderer(SDL_Window *window); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GetRenderWindow(SDL_Renderer *renderer); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetRenderWindow(SDL_Renderer *renderer); /** * Get the name of a renderer. @@ -334,7 +334,7 @@ extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GetRenderWindow(SDL_Renderer *render * \sa SDL_CreateRenderer * \sa SDL_CreateRendererWithProperties */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetRendererName(SDL_Renderer *renderer); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetRendererName(SDL_Renderer *renderer); /** * Get the properties associated with a renderer. @@ -497,7 +497,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetCurrentRenderOutputSize(SDL_Renderer *ren * \sa SDL_GetTextureSize * \sa SDL_UpdateTexture */ -extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormat format, int access, int w, int h); +extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer *renderer, SDL_PixelFormat format, int access, int w, int h); /** * Create a texture from an existing surface. @@ -523,7 +523,7 @@ extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTexture(SDL_Renderer *rendere * \sa SDL_CreateTextureWithProperties * \sa SDL_DestroyTexture */ -extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *surface); +extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer *renderer, SDL_Surface *surface); /** * Create a texture for a rendering context with the specified properties. @@ -634,7 +634,7 @@ extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureFromSurface(SDL_Render * \sa SDL_GetTextureSize * \sa SDL_UpdateTexture */ -extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_CreateTextureWithProperties(SDL_Renderer *renderer, SDL_PropertiesID props); +extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureWithProperties(SDL_Renderer *renderer, SDL_PropertiesID props); #define SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER "colorspace" #define SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER "format" @@ -795,7 +795,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetTextureProperties(SDL_Textur * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Renderer *SDLCALL SDL_GetRendererFromTexture(SDL_Texture *texture); +extern SDL_DECLSPEC SDL_Renderer * SDLCALL SDL_GetRendererFromTexture(SDL_Texture *texture); /** * Get the size of a texture, as floating point values. @@ -1262,7 +1262,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_ * * \sa SDL_SetRenderTarget */ -extern SDL_DECLSPEC SDL_Texture *SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer); +extern SDL_DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer); /** * Set a device independent resolution and presentation mode for rendering. @@ -2070,7 +2070,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_FlushRenderer(SDL_Renderer *renderer); * * \sa SDL_GetRenderMetalCommandEncoder */ -extern SDL_DECLSPEC void *SDLCALL SDL_GetRenderMetalLayer(SDL_Renderer *renderer); +extern SDL_DECLSPEC void * SDLCALL SDL_GetRenderMetalLayer(SDL_Renderer *renderer); /** * Get the Metal command encoder for the current frame. @@ -2091,7 +2091,7 @@ extern SDL_DECLSPEC void *SDLCALL SDL_GetRenderMetalLayer(SDL_Renderer *renderer * * \sa SDL_GetRenderMetalLayer */ -extern SDL_DECLSPEC void *SDLCALL SDL_GetRenderMetalCommandEncoder(SDL_Renderer *renderer); +extern SDL_DECLSPEC void * SDLCALL SDL_GetRenderMetalCommandEncoder(SDL_Renderer *renderer); /** diff --git a/include/SDL3/SDL_sensor.h b/include/SDL3/SDL_sensor.h index 40d9b07951..dc43782f1a 100644 --- a/include/SDL3/SDL_sensor.h +++ b/include/SDL3/SDL_sensor.h @@ -153,7 +153,7 @@ typedef enum SDL_SensorType * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_SensorID *SDLCALL SDL_GetSensors(int *count); +extern SDL_DECLSPEC SDL_SensorID * SDLCALL SDL_GetSensors(int *count); /** * Get the implementation dependent name of a sensor. @@ -167,7 +167,7 @@ extern SDL_DECLSPEC SDL_SensorID *SDLCALL SDL_GetSensors(int *count); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetSensorNameForID(SDL_SensorID instance_id); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetSensorNameForID(SDL_SensorID instance_id); /** * Get the type of a sensor. @@ -203,7 +203,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetSensorNonPortableTypeForID(SDL_SensorID i * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Sensor *SDLCALL SDL_OpenSensor(SDL_SensorID instance_id); +extern SDL_DECLSPEC SDL_Sensor * SDLCALL SDL_OpenSensor(SDL_SensorID instance_id); /** * Return the SDL_Sensor associated with an instance ID. @@ -213,7 +213,7 @@ extern SDL_DECLSPEC SDL_Sensor *SDLCALL SDL_OpenSensor(SDL_SensorID instance_id) * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Sensor *SDLCALL SDL_GetSensorFromID(SDL_SensorID instance_id); +extern SDL_DECLSPEC SDL_Sensor * SDLCALL SDL_GetSensorFromID(SDL_SensorID instance_id); /** * Get the properties associated with a sensor. @@ -236,7 +236,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSensorProperties(SDL_Sensor * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetSensorName(SDL_Sensor *sensor); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetSensorName(SDL_Sensor *sensor); /** * Get the type of a sensor. diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h index 8e04282ba2..9bda34463a 100644 --- a/include/SDL3/SDL_stdinc.h +++ b/include/SDL3/SDL_stdinc.h @@ -523,9 +523,9 @@ extern "C" { #define SDL_stack_free(data) SDL_free(data) #endif -extern SDL_DECLSPEC SDL_MALLOC void *SDLCALL SDL_malloc(size_t size); -extern SDL_DECLSPEC SDL_MALLOC SDL_ALLOC_SIZE2(1, 2) void *SDLCALL SDL_calloc(size_t nmemb, size_t size); -extern SDL_DECLSPEC SDL_ALLOC_SIZE(2) void *SDLCALL SDL_realloc(void *mem, size_t size); +extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_malloc(size_t size); +extern SDL_DECLSPEC SDL_MALLOC SDL_ALLOC_SIZE2(1, 2) void * SDLCALL SDL_calloc(size_t nmemb, size_t size); +extern SDL_DECLSPEC SDL_ALLOC_SIZE(2) void * SDLCALL SDL_realloc(void *mem, size_t size); extern SDL_DECLSPEC void SDLCALL SDL_free(void *mem); typedef void *(SDLCALL *SDL_malloc_func)(size_t size); @@ -630,7 +630,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_fu * * \sa SDL_aligned_free */ -extern SDL_DECLSPEC SDL_MALLOC void *SDLCALL SDL_aligned_alloc(size_t alignment, size_t size); +extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_aligned_alloc(size_t alignment, size_t size); /** * Free memory allocated by SDL_aligned_alloc(). @@ -659,7 +659,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_aligned_free(void *mem); */ extern SDL_DECLSPEC int SDLCALL SDL_GetNumAllocations(void); -extern SDL_DECLSPEC char *SDLCALL SDL_getenv(const char *name); +extern SDL_DECLSPEC char * SDLCALL SDL_getenv(const char *name); extern SDL_DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite); typedef int (SDLCALL *SDL_CompareCallback)(const void *a, const void *b); @@ -916,7 +916,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_tolower(int x); extern SDL_DECLSPEC Uint16 SDLCALL SDL_crc16(Uint16 crc, const void *data, size_t len); extern SDL_DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len); -extern SDL_DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); +extern SDL_DECLSPEC void * SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); /* Take advantage of compiler optimizations for memcpy */ #ifndef SDL_SLOW_MEMCPY @@ -930,7 +930,7 @@ extern SDL_DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL { SDL_COMPILE_TIME_ASSERT(SDL_copyp, sizeof (*(dst)) == sizeof (*(src))); } \ SDL_memcpy((dst), (src), sizeof(*(src))) -extern SDL_DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); +extern SDL_DECLSPEC void * SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len); /* Take advantage of compiler optimizations for memmove */ #ifndef SDL_SLOW_MEMMOVE @@ -940,8 +940,8 @@ extern SDL_DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SD #define SDL_memmove memmove #endif -extern SDL_DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len); -extern SDL_DECLSPEC void *SDLCALL SDL_memset4(void *dst, Uint32 val, size_t dwords); +extern SDL_DECLSPEC void * SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len); +extern SDL_DECLSPEC void * SDLCALL SDL_memset4(void *dst, Uint32 val, size_t dwords); /* Take advantage of compiler optimizations for memset */ #ifndef SDL_SLOW_MEMSET @@ -961,9 +961,9 @@ extern SDL_DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr); extern SDL_DECLSPEC size_t SDLCALL SDL_wcsnlen(const wchar_t *wstr, size_t maxlen); extern SDL_DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen); extern SDL_DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen); -extern SDL_DECLSPEC wchar_t *SDLCALL SDL_wcsdup(const wchar_t *wstr); -extern SDL_DECLSPEC wchar_t *SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle); -extern SDL_DECLSPEC wchar_t *SDLCALL SDL_wcsnstr(const wchar_t *haystack, const wchar_t *needle, size_t maxlen); +extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsdup(const wchar_t *wstr); +extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle); +extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsnstr(const wchar_t *haystack, const wchar_t *needle, size_t maxlen); /** * Compare two null-terminated wide strings. @@ -1094,9 +1094,9 @@ extern SDL_DECLSPEC size_t SDLCALL SDL_strnlen(const char *str, size_t maxlen); extern SDL_DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen); extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strlcpy(SDL_OUT_Z_CAP(dst_bytes) char *dst, const char *src, size_t dst_bytes); extern SDL_DECLSPEC size_t SDLCALL SDL_strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen); -extern SDL_DECLSPEC SDL_MALLOC char *SDLCALL SDL_strdup(const char *str); -extern SDL_DECLSPEC SDL_MALLOC char *SDLCALL SDL_strndup(const char *str, size_t maxlen); -extern SDL_DECLSPEC char *SDLCALL SDL_strrev(char *str); +extern SDL_DECLSPEC SDL_MALLOC char * SDLCALL SDL_strdup(const char *str); +extern SDL_DECLSPEC SDL_MALLOC char * SDLCALL SDL_strndup(const char *str, size_t maxlen); +extern SDL_DECLSPEC char * SDLCALL SDL_strrev(char *str); /** * Convert a string to uppercase. @@ -1117,7 +1117,7 @@ extern SDL_DECLSPEC char *SDLCALL SDL_strrev(char *str); * * \sa SDL_strlwr */ -extern SDL_DECLSPEC char *SDLCALL SDL_strupr(char *str); +extern SDL_DECLSPEC char * SDLCALL SDL_strupr(char *str); /** * Convert a string to lowercase. @@ -1138,23 +1138,23 @@ extern SDL_DECLSPEC char *SDLCALL SDL_strupr(char *str); * * \sa SDL_strupr */ -extern SDL_DECLSPEC char *SDLCALL SDL_strlwr(char *str); +extern SDL_DECLSPEC char * SDLCALL SDL_strlwr(char *str); -extern SDL_DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c); -extern SDL_DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c); -extern SDL_DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle); -extern SDL_DECLSPEC char *SDLCALL SDL_strnstr(const char *haystack, const char *needle, size_t maxlen); -extern SDL_DECLSPEC char *SDLCALL SDL_strcasestr(const char *haystack, const char *needle); -extern SDL_DECLSPEC char *SDLCALL SDL_strtok_r(char *s1, const char *s2, char **saveptr); +extern SDL_DECLSPEC char * SDLCALL SDL_strchr(const char *str, int c); +extern SDL_DECLSPEC char * SDLCALL SDL_strrchr(const char *str, int c); +extern SDL_DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle); +extern SDL_DECLSPEC char * SDLCALL SDL_strnstr(const char *haystack, const char *needle, size_t maxlen); +extern SDL_DECLSPEC char * SDLCALL SDL_strcasestr(const char *haystack, const char *needle); +extern SDL_DECLSPEC char * SDLCALL SDL_strtok_r(char *s1, const char *s2, char **saveptr); extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str); extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strnlen(const char *str, size_t bytes); -extern SDL_DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix); -extern SDL_DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix); -extern SDL_DECLSPEC char *SDLCALL SDL_ltoa(long value, char *str, int radix); -extern SDL_DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *str, int radix); -extern SDL_DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *str, int radix); -extern SDL_DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix); +extern SDL_DECLSPEC char * SDLCALL SDL_itoa(int value, char *str, int radix); +extern SDL_DECLSPEC char * SDLCALL SDL_uitoa(unsigned int value, char *str, int radix); +extern SDL_DECLSPEC char * SDLCALL SDL_ltoa(long value, char *str, int radix); +extern SDL_DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *str, int radix); +extern SDL_DECLSPEC char * SDLCALL SDL_lltoa(Sint64 value, char *str, int radix); +extern SDL_DECLSPEC char * SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix); extern SDL_DECLSPEC int SDLCALL SDL_atoi(const char *str); extern SDL_DECLSPEC double SDLCALL SDL_atof(const char *str); @@ -2924,7 +2924,7 @@ extern SDL_DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf, * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode, +extern SDL_DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode, const char *fromcode, const char *inbuf, size_t inbytesleft); @@ -2941,12 +2941,12 @@ extern SDL_DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode, /* The analyzer knows about strlcpy even when the system doesn't provide it */ #if !defined(HAVE_STRLCPY) && !defined(strlcpy) -size_t strlcpy(char* dst, const char* src, size_t size); +size_t strlcpy(char *dst, const char *src, size_t size); #endif /* The analyzer knows about strlcat even when the system doesn't provide it */ #if !defined(HAVE_STRLCAT) && !defined(strlcat) -size_t strlcat(char* dst, const char* src, size_t size); +size_t strlcat(char *dst, const char *src, size_t size); #endif #if !defined(HAVE_WCSLCPY) && !defined(wcslcpy) diff --git a/include/SDL3/SDL_storage.h b/include/SDL3/SDL_storage.h index 5ffcd81f67..0fa24a20fe 100644 --- a/include/SDL3/SDL_storage.h +++ b/include/SDL3/SDL_storage.h @@ -113,7 +113,7 @@ typedef struct SDL_Storage SDL_Storage; * \sa SDL_OpenUserStorage * \sa SDL_ReadStorageFile */ -extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenTitleStorage(const char *override, SDL_PropertiesID props); +extern SDL_DECLSPEC SDL_Storage * SDLCALL SDL_OpenTitleStorage(const char *override, SDL_PropertiesID props); /** * Opens up a container for a user's unique read/write filesystem. @@ -139,7 +139,7 @@ extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenTitleStorage(const char *overri * \sa SDL_StorageReady * \sa SDL_WriteStorageFile */ -extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props); +extern SDL_DECLSPEC SDL_Storage * SDLCALL SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props); /** * Opens up a container for local filesystem storage. @@ -163,7 +163,7 @@ extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenUserStorage(const char *org, co * \sa SDL_ReadStorageFile * \sa SDL_WriteStorageFile */ -extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenFileStorage(const char *path); +extern SDL_DECLSPEC SDL_Storage * SDLCALL SDL_OpenFileStorage(const char *path); /** * Opens up a container using a client-provided storage interface. @@ -187,7 +187,7 @@ extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenFileStorage(const char *path); * \sa SDL_StorageReady * \sa SDL_WriteStorageFile */ -extern SDL_DECLSPEC SDL_Storage *SDLCALL SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata); +extern SDL_DECLSPEC SDL_Storage * SDLCALL SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata); /** * Closes and frees a storage container. @@ -401,7 +401,7 @@ extern SDL_DECLSPEC Uint64 SDLCALL SDL_GetStorageSpaceRemaining(SDL_Storage *sto * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char * const *SDLCALL SDL_GlobStorageDirectory(SDL_Storage *storage, const char *path, const char *pattern, SDL_GlobFlags flags, int *count); +extern SDL_DECLSPEC const char * const * SDLCALL SDL_GlobStorageDirectory(SDL_Storage *storage, const char *path, const char *pattern, SDL_GlobFlags flags, int *count); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h index 0bb1226982..8b7371ee25 100644 --- a/include/SDL3/SDL_surface.h +++ b/include/SDL3/SDL_surface.h @@ -136,7 +136,7 @@ typedef struct SDL_Surface * \sa SDL_CreateSurfaceFrom * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height, SDL_PixelFormat format); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurface(int width, int height, SDL_PixelFormat format); /** * Allocate a new surface with a specific pixel format and existing pixel @@ -164,7 +164,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface(int width, int height * \sa SDL_CreateSurface * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_CreateSurfaceFrom(int width, int height, SDL_PixelFormat format, void *pixels, int pitch); /** * Free a surface. @@ -364,7 +364,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface); * \sa SDL_LoadBMP * \sa SDL_SaveBMP_IO */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_bool closeio); /** * Load a BMP image from a file. @@ -382,7 +382,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_b * \sa SDL_LoadBMP_IO * \sa SDL_SaveBMP */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP(const char *file); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP(const char *file); /** * Save a surface to a seekable SDL data stream in BMP format. @@ -695,7 +695,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_FlipSurface(SDL_Surface *surface, SDL_FlipMo * * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface *surface); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_DuplicateSurface(SDL_Surface *surface); /** * Copy an existing surface to a new surface of the specified format. @@ -718,7 +718,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface *surfa * \sa SDL_ConvertSurfaceAndColorspace * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface(SDL_Surface *surface, SDL_PixelFormat format); /** * Copy an existing surface to a new surface of the specified format and @@ -742,7 +742,7 @@ extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface * \sa SDL_ConvertSurface * \sa SDL_DestroySurface */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurfaceAndColorspace(SDL_Surface *surface, SDL_PixelFormat format, SDL_Palette *palette, SDL_Colorspace colorspace, SDL_PropertiesID props); /** * Copy a block of pixels of one format to another format. diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h index 5bb04de6b6..01561551c3 100644 --- a/include/SDL3/SDL_system.h +++ b/include/SDL3/SDL_system.h @@ -215,7 +215,7 @@ typedef void (SDLCALL *SDL_iOSAnimationCallback)(void *userdata); * The function prototype for `callback` is: * * ```c - * void callback(void* callbackParam); + * void callback(void *callbackParam); * ``` * * Where its parameter, `callbackParam`, is what was passed as `callbackParam` @@ -246,7 +246,7 @@ typedef void (SDLCALL *SDL_iOSAnimationCallback)(void *userdata); * * \sa SDL_SetiOSEventPump */ -extern SDL_DECLSPEC int SDLCALL SDL_SetiOSAnimationCallback(SDL_Window * window, int interval, SDL_iOSAnimationCallback callback, void *callbackParam); +extern SDL_DECLSPEC int SDLCALL SDL_SetiOSAnimationCallback(SDL_Window *window, int interval, SDL_iOSAnimationCallback callback, void *callbackParam); /** * Use this function to enable or disable the SDL event pump on Apple iOS. @@ -416,7 +416,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SendAndroidBackButton(void); * * \sa SDL_GetAndroidExternalStorageState */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetAndroidInternalStoragePath(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetAndroidInternalStoragePath(void); /** * Get the current state of external storage for this Android application. @@ -541,7 +541,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_RequestAndroidPermission(const char *permiss * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_ShowAndroidToast(const char* message, int duration, int gravity, int xoffset, int yoffset); +extern SDL_DECLSPEC int SDLCALL SDL_ShowAndroidToast(const char *message, int duration, int gravity, int xoffset, int yoffset); /** * Send a user command to SDLActivity. @@ -803,7 +803,7 @@ typedef struct XUser *XUserHandle; * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_GetGDKTaskQueue(XTaskQueueHandle * outTaskQueue); +extern SDL_DECLSPEC int SDLCALL SDL_GetGDKTaskQueue(XTaskQueueHandle *outTaskQueue); /** * Gets a reference to the default user handle for GDK. @@ -817,7 +817,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetGDKTaskQueue(XTaskQueueHandle * outTaskQu * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC int SDLCALL SDL_GetGDKDefaultUser(XUserHandle * outUserHandle); +extern SDL_DECLSPEC int SDLCALL SDL_GetGDKDefaultUser(XUserHandle *outUserHandle); #endif diff --git a/include/SDL3/SDL_thread.h b/include/SDL3/SDL_thread.h index 9f411a9383..7bf7b1849a 100644 --- a/include/SDL3/SDL_thread.h +++ b/include/SDL3/SDL_thread.h @@ -302,7 +302,7 @@ extern SDL_DECLSPEC SDL_Thread * SDLCALL SDL_CreateThreadWithProperties(SDL_Prop * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Thread *SDLCALL SDL_CreateThreadRuntime(SDL_ThreadFunction fn, const char *name, void *data, SDL_FunctionPointer pfnBeginThread, SDL_FunctionPointer pfnEndThread); +extern SDL_DECLSPEC SDL_Thread * SDLCALL SDL_CreateThreadRuntime(SDL_ThreadFunction fn, const char *name, void *data, SDL_FunctionPointer pfnBeginThread, SDL_FunctionPointer pfnEndThread); /** * The actual entry point for SDL_CreateThreadWithProperties. @@ -316,7 +316,7 @@ extern SDL_DECLSPEC SDL_Thread *SDLCALL SDL_CreateThreadRuntime(SDL_ThreadFuncti * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Thread *SDLCALL SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID props, SDL_FunctionPointer pfnBeginThread, SDL_FunctionPointer pfnEndThread); +extern SDL_DECLSPEC SDL_Thread * SDLCALL SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID props, SDL_FunctionPointer pfnBeginThread, SDL_FunctionPointer pfnEndThread); #define SDL_CreateThread(fn, name, data) SDL_CreateThreadRuntime((fn), (name), (data), (SDL_FunctionPointer) (SDL_BeginThreadFunction), (SDL_FunctionPointer) (SDL_EndThreadFunction)) #define SDL_CreateThreadWithProperties(props) SDL_CreateThreadWithPropertiesRuntime((props), (SDL_FunctionPointer) (SDL_BeginThreadFunction), (SDL_FunctionPointer) (SDL_EndThreadFunction)) @@ -338,7 +338,7 @@ extern SDL_DECLSPEC SDL_Thread *SDLCALL SDL_CreateThreadWithPropertiesRuntime(SD * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetThreadName(SDL_Thread *thread); /** * Get the thread identifier for the current thread. @@ -373,7 +373,7 @@ extern SDL_DECLSPEC SDL_ThreadID SDLCALL SDL_GetCurrentThreadID(void); * * \sa SDL_GetCurrentThreadID */ -extern SDL_DECLSPEC SDL_ThreadID SDLCALL SDL_GetThreadID(SDL_Thread * thread); +extern SDL_DECLSPEC SDL_ThreadID SDLCALL SDL_GetThreadID(SDL_Thread *thread); /** * Set the priority for the current thread. @@ -423,7 +423,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priorit * \sa SDL_CreateThread * \sa SDL_DetachThread */ -extern SDL_DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status); +extern SDL_DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread *thread, int *status); /** * Let a thread clean up on exit without intervention. @@ -459,7 +459,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status * \sa SDL_CreateThread * \sa SDL_WaitThread */ -extern SDL_DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread * thread); +extern SDL_DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread *thread); /** * Get the current thread's value associated with a thread local storage ID. diff --git a/include/SDL3/SDL_touch.h b/include/SDL3/SDL_touch.h index 5159dcb5f2..4e258fca97 100644 --- a/include/SDL3/SDL_touch.h +++ b/include/SDL3/SDL_touch.h @@ -91,7 +91,7 @@ typedef struct SDL_Finger * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_TouchID *SDLCALL SDL_GetTouchDevices(int *count); +extern SDL_DECLSPEC SDL_TouchID * SDLCALL SDL_GetTouchDevices(int *count); /** * Get the touch device name as reported from the driver. @@ -104,7 +104,7 @@ extern SDL_DECLSPEC SDL_TouchID *SDLCALL SDL_GetTouchDevices(int *count); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetTouchDeviceName(SDL_TouchID touchID); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetTouchDeviceName(SDL_TouchID touchID); /** * Get the type of the given touch device. @@ -128,7 +128,7 @@ extern SDL_DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_Touch * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Finger **SDLCALL SDL_GetTouchFingers(SDL_TouchID touchID, int *count); +extern SDL_DECLSPEC SDL_Finger ** SDLCALL SDL_GetTouchFingers(SDL_TouchID touchID, int *count); /* Ends C function definitions when using C++ */ #ifdef __cplusplus diff --git a/include/SDL3/SDL_version.h b/include/SDL3/SDL_version.h index 193db108bf..516b66ade2 100644 --- a/include/SDL3/SDL_version.h +++ b/include/SDL3/SDL_version.h @@ -172,7 +172,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetVersion(void); * * \sa SDL_GetVersion */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetRevision(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetRevision(void); /* Ends C function definitions when using C++ */ diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h index 4572a73455..1b8c8299c7 100644 --- a/include/SDL3/SDL_video.h +++ b/include/SDL3/SDL_video.h @@ -358,7 +358,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); * * \sa SDL_GetNumVideoDrivers */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetVideoDriver(int index); /** * Get the name of the currently initialized video driver. @@ -377,7 +377,7 @@ extern SDL_DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); * \sa SDL_GetNumVideoDrivers * \sa SDL_GetVideoDriver */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetCurrentVideoDriver(void); /** * Get the current system theme. @@ -399,7 +399,7 @@ extern SDL_DECLSPEC SDL_SystemTheme SDLCALL SDL_GetSystemTheme(void); * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_DisplayID *SDLCALL SDL_GetDisplays(int *count); +extern SDL_DECLSPEC SDL_DisplayID * SDLCALL SDL_GetDisplays(int *count); /** * Return the primary display. @@ -455,7 +455,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetDisplayProperties(SDL_Displa * * \sa SDL_GetDisplays */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetDisplayName(SDL_DisplayID displayID); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetDisplayName(SDL_DisplayID displayID); /** * Get the desktop area represented by a display. @@ -564,7 +564,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetDisplayContentScale(SDL_DisplayID displ * * \sa SDL_GetDisplays */ -extern SDL_DECLSPEC const SDL_DisplayMode **SDLCALL SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID, int *count); +extern SDL_DECLSPEC const SDL_DisplayMode ** SDLCALL SDL_GetFullscreenDisplayModes(SDL_DisplayID displayID, int *count); /** * Get the closest match to the requested display mode. @@ -592,7 +592,7 @@ extern SDL_DECLSPEC const SDL_DisplayMode **SDLCALL SDL_GetFullscreenDisplayMode * \sa SDL_GetDisplays * \sa SDL_GetFullscreenDisplayModes */ -extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID displayID, int w, int h, float refresh_rate, SDL_bool include_high_density_modes); +extern SDL_DECLSPEC const SDL_DisplayMode * SDLCALL SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID displayID, int w, int h, float refresh_rate, SDL_bool include_high_density_modes); /** * Get information about the desktop's display mode. @@ -611,7 +611,7 @@ extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetClosestFullscreenDispl * \sa SDL_GetCurrentDisplayMode * \sa SDL_GetDisplays */ -extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetDesktopDisplayMode(SDL_DisplayID displayID); +extern SDL_DECLSPEC const SDL_DisplayMode * SDLCALL SDL_GetDesktopDisplayMode(SDL_DisplayID displayID); /** * Get information about the current display mode. @@ -630,7 +630,7 @@ extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetDesktopDisplayMode(SDL * \sa SDL_GetDesktopDisplayMode * \sa SDL_GetDisplays */ -extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayID displayID); +extern SDL_DECLSPEC const SDL_DisplayMode * SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayID displayID); /** * Get the display containing a point. @@ -760,7 +760,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetWindowFullscreenMode(SDL_Window *window, * \sa SDL_SetWindowFullscreenMode * \sa SDL_SetWindowFullscreen */ -extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetWindowFullscreenMode(SDL_Window *window); +extern SDL_DECLSPEC const SDL_DisplayMode * SDLCALL SDL_GetWindowFullscreenMode(SDL_Window *window); /** * Get the raw ICC profile data for the screen the window is currently on. @@ -774,7 +774,7 @@ extern SDL_DECLSPEC const SDL_DisplayMode *SDLCALL SDL_GetWindowFullscreenMode(S * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC void *SDLCALL SDL_GetWindowICCProfile(SDL_Window *window, size_t *size); +extern SDL_DECLSPEC void * SDLCALL SDL_GetWindowICCProfile(SDL_Window *window, size_t *size); /** * Get the pixel format associated with the window. @@ -799,7 +799,7 @@ extern SDL_DECLSPEC SDL_PixelFormat SDLCALL SDL_GetWindowPixelFormat(SDL_Window * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Window * const *SDLCALL SDL_GetWindows(int *count); +extern SDL_DECLSPEC SDL_Window * const * SDLCALL SDL_GetWindows(int *count); /** * Create a window with the specified dimensions and flags. @@ -862,7 +862,7 @@ extern SDL_DECLSPEC SDL_Window * const *SDLCALL SDL_GetWindows(int *count); * \sa SDL_CreateWindowWithProperties * \sa SDL_DestroyWindow */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_CreateWindow(const char *title, int w, int h, SDL_WindowFlags flags); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, int w, int h, SDL_WindowFlags flags); /** * Create a child popup window of the specified parent window. @@ -917,7 +917,7 @@ extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_CreateWindow(const char *title, int * \sa SDL_DestroyWindow * \sa SDL_GetWindowParent */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, int offset_x, int offset_y, int w, int h, SDL_WindowFlags flags); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, int offset_x, int offset_y, int w, int h, SDL_WindowFlags flags); /** * Create a window with the specified properties. @@ -1033,7 +1033,7 @@ extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent * \sa SDL_CreateWindow * \sa SDL_DestroyWindow */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_CreateWindowWithProperties(SDL_PropertiesID props); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowWithProperties(SDL_PropertiesID props); #define SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN "always_on_top" #define SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN "borderless" @@ -1099,7 +1099,7 @@ extern SDL_DECLSPEC SDL_WindowID SDLCALL SDL_GetWindowID(SDL_Window *window); * * \sa SDL_GetWindowID */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GetWindowFromID(SDL_WindowID id); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(SDL_WindowID id); /** * Get parent of a window. @@ -1112,7 +1112,7 @@ extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GetWindowFromID(SDL_WindowID id); * * \sa SDL_CreatePopupWindow */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GetWindowParent(SDL_Window *window); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowParent(SDL_Window *window); /** * Get the properties associated with a window. @@ -1314,7 +1314,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetWindowTitle(SDL_Window *window, const cha * * \sa SDL_SetWindowTitle */ -extern SDL_DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window *window); +extern SDL_DECLSPEC const char * SDLCALL SDL_GetWindowTitle(SDL_Window *window); /** * Set the icon for a window. @@ -1906,7 +1906,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_WindowHasSurface(SDL_Window *window); * \sa SDL_UpdateWindowSurface * \sa SDL_UpdateWindowSurfaceRects */ -extern SDL_DECLSPEC SDL_Surface *SDLCALL SDL_GetWindowSurface(SDL_Window *window); +extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window *window); /** * Toggle VSync for the window surface. @@ -2092,7 +2092,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetWindowMouseGrab(SDL_Window *window); * \sa SDL_SetWindowMouseGrab * \sa SDL_SetWindowKeyboardGrab */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GetGrabbedWindow(void); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetGrabbedWindow(void); /** * Confines the cursor to the specified area of a window. @@ -2124,7 +2124,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_SetWindowMouseRect(SDL_Window *window, const * * \sa SDL_SetWindowMouseRect */ -extern SDL_DECLSPEC const SDL_Rect *SDLCALL SDL_GetWindowMouseRect(SDL_Window *window); +extern SDL_DECLSPEC const SDL_Rect * SDLCALL SDL_GetWindowMouseRect(SDL_Window *window); /** * Set the opacity for a window. @@ -2616,7 +2616,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window *window, SDL_GLCon * * \since This function is available since SDL 3.0.0. */ -extern SDL_DECLSPEC SDL_Window *SDLCALL SDL_GL_GetCurrentWindow(void); +extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GL_GetCurrentWindow(void); /** * Get the currently active OpenGL context. diff --git a/include/SDL3/SDL_vulkan.h b/include/SDL3/SDL_vulkan.h index 410329eb92..61983e178d 100644 --- a/include/SDL3/SDL_vulkan.h +++ b/include/SDL3/SDL_vulkan.h @@ -155,7 +155,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void); * * \sa SDL_Vulkan_CreateSurface */ -extern SDL_DECLSPEC char const* const* SDLCALL SDL_Vulkan_GetInstanceExtensions(Uint32 *count); +extern SDL_DECLSPEC char const * const * SDLCALL SDL_Vulkan_GetInstanceExtensions(Uint32 *count); /** * Create a Vulkan rendering surface for a window.