mirror of https://github.com/libsdl-org/SDL.git
x11: Ungrab before attempting a confinement grab with XInput2 enabled
If XInput2 is enabled, it will grab the pointer on button presses, which results in XGrabPointer returning AlreadyGrabbed. Clear any existing grabs before attempting the confinement grab to avoid a timeout scenario.
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@ -1855,6 +1855,14 @@ int X11_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, SDL_bool
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return 0;
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}
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/* If XInput2 is enabled, it will grab the pointer on button presses,
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* which results in XGrabPointer returning AlreadyGrabbed. Clear any
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* existing grabs before attempting the confinement grab.
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*/
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if (data->xinput2_mouse_enabled) {
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X11_XUngrabPointer(display, CurrentTime);
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}
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/* Try to grab the mouse */
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if (!data->videodata->broken_pointer_grab) {
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const unsigned int mask = ButtonPressMask | ButtonReleaseMask | PointerMotionMask | FocusChangeMask;
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