From 4eae38580f0344eef7f80ed7fbc00ec260ea08a4 Mon Sep 17 00:00:00 2001 From: Frank Praznik Date: Wed, 14 Feb 2024 17:21:09 -0500 Subject: [PATCH] cocoa: Remove resize hack when changing the window backing scale Zeroing the window width and height was necessary in SDL2 to short-circuit the resize event deduplication code when the window backing scale changed, but not the logical size. This is no longer necessary in SDL3, as it will explicitly check for scale changes on resize events and dispatch pixel size/scale changed events as appropriate, even if the window's logical size hasn't changed. --- src/video/cocoa/SDL_cocoawindow.m | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m index df1e39221a..e446648632 100644 --- a/src/video/cocoa/SDL_cocoawindow.m +++ b/src/video/cocoa/SDL_cocoawindow.m @@ -1139,9 +1139,7 @@ static SDL_bool Cocoa_IsZoomed(SDL_Window *window) } if ([oldscale doubleValue] != [_data.nswindow backingScaleFactor]) { - /* Force a resize event when the backing scale factor changes. */ - _data.window->w = 0; - _data.window->h = 0; + /* Send a resize event when the backing scale factor changes. */ [self windowDidResize:aNotification]; } }