mirror of https://github.com/libsdl-org/SDL.git
Round the window size values when using fixed aspect ratio
This won't get you pixel perfect values, since the exact ratio won't necessarily be whole pixel values, but it will be closer, and matches the logic in the other branch.
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4add7e2005
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@ -1592,11 +1592,11 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
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switch (edge) {
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case WMSZ_LEFT:
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case WMSZ_RIGHT:
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h = (int)(w / data->window->max_aspect);
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h = (int)SDL_roundf(w / data->window->max_aspect);
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break;
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default:
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// resizing via corners or top or bottom
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w = (int)(h*data->window->max_aspect);
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w = (int)SDL_roundf(h * data->window->max_aspect);
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break;
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}
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} else {
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