From 4aa95c21bcf576dc4403d3982830f788aacb348d Mon Sep 17 00:00:00 2001 From: "Ryan C. Gordon" Date: Sat, 22 Jul 2023 13:32:44 -0400 Subject: [PATCH] pspaudio: Patched to compile. --- src/audio/psp/SDL_pspaudio.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c index 903bc9a504..b5af4e8813 100644 --- a/src/audio/psp/SDL_pspaudio.c +++ b/src/audio/psp/SDL_pspaudio.c @@ -58,7 +58,7 @@ static int PSPAUDIO_OpenDevice(SDL_AudioDevice *device) // The number of channels (1 or 2). device->spec.channels = device->spec.channels == 1 ? 1 : 2; const int format = (device->spec.channels == 1) ? PSP_AUDIO_FORMAT_MONO : PSP_AUDIO_FORMAT_STEREO; - device->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, device->samples_frames, format); + device->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, device->sample_frames, format); } else { // 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11050, 8000 switch (device->spec.freq) {