diff --git a/include/SDL3/SDL_camera.h b/include/SDL3/SDL_camera.h index 0bc211ecab..ec2c36ad43 100644 --- a/include/SDL3/SDL_camera.h +++ b/include/SDL3/SDL_camera.h @@ -268,7 +268,7 @@ extern SDL_DECLSPEC SDL_CameraPosition SDLCALL SDL_GetCameraPosition(SDL_CameraI * * You can call SDL_GetCameraFormat() to get the actual data format if passing * a NULL spec here. You can see the exact specs a device can support without - * conversion with SDL_GetCameraSupportedSpecs(). + * conversion with SDL_GetCameraSupportedFormats(). * * SDL will not attempt to emulate framerate; it will try to set the hardware * to the rate closest to the requested speed, but it won't attempt to limit