mirror of https://github.com/libsdl-org/SDL.git
Fixed crash when switching a window from using OpenGL to Metal
This commit is contained in:
parent
e35a559442
commit
45ecea1346
|
|
@ -120,6 +120,8 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||
[data.uiwindow layoutIfNeeded];
|
||||
}
|
||||
|
||||
sdlwindow = window;
|
||||
|
||||
/* Add ourself to the new window. */
|
||||
if (window) {
|
||||
data = (__bridge SDL_UIKitWindowData *)window->internal;
|
||||
|
|
@ -144,8 +146,6 @@ extern int SDL_AppleTVRemoteOpenedAsJoystick;
|
|||
* layout now to immediately update the bounds. */
|
||||
[data.uiwindow layoutIfNeeded];
|
||||
}
|
||||
|
||||
sdlwindow = window;
|
||||
}
|
||||
|
||||
- (SDL_Window *)getSDLWindow
|
||||
|
|
|
|||
Loading…
Reference in New Issue