mirror of https://github.com/libsdl-org/SDL.git
Fixed controllers not being seen as gamepads after adding a mapping
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@ -563,6 +563,7 @@ static void PopMappingChangeTracking(void)
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GamepadMapping_t *old_mapping = gamepad ? gamepad->mapping : tracker->joystick_mappings[i];
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if (new_mapping && !old_mapping) {
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SDL_RemoveFromHashTable(s_gamepadInstanceIDs, (void *)(uintptr_t)joystick);
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SDL_InsertIntoHashTable(s_gamepadInstanceIDs, (void *)(uintptr_t)joystick, (const void *)SDL_TRUE);
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SDL_PrivateGamepadAdded(joystick);
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} else if (old_mapping && !new_mapping) {
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