mirror of https://github.com/libsdl-org/SDL.git
Enable testgles2 on all platforms
We use SDL's headers so we're not dependent on system OpenGL header availability.
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@ -354,11 +354,8 @@ elseif(IOS OR TVOS)
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find_library(GLES_LIB OpenGLES REQUIRED)
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target_link_libraries(testgles PRIVATE "${GLES_LIB}")
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endif()
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check_include_file("GLES2/gl2platform.h" HAVE_GLES2_GL2PLATFORM_H)
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if(HAVE_GLES2_GL2PLATFORM_H OR (TARGET SDL3-static OR SDL3-shared))
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add_sdl_test_executable(testgles2 SOURCES testgles2.c)
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add_sdl_test_executable(testgles2_sdf NEEDS_RESOURCES TESTUTILS SOURCES testgles2_sdf.c)
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endif()
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add_sdl_test_executable(testgles2 SOURCES testgles2.c)
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add_sdl_test_executable(testgles2_sdf NEEDS_RESOURCES TESTUTILS SOURCES testgles2_sdf.c)
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add_sdl_test_executable(testhaptic SOURCES testhaptic.c)
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add_sdl_test_executable(testhotplug SOURCES testhotplug.c)
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add_sdl_test_executable(testpen SOURCES testpen.c)
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