Enable testgles2 on all platforms

We use SDL's headers so we're not dependent on system OpenGL header availability.
This commit is contained in:
Sam Lantinga 2025-01-28 08:39:30 -08:00
parent cf249b0cb2
commit 4176e188bf
1 changed files with 2 additions and 5 deletions

View File

@ -354,11 +354,8 @@ elseif(IOS OR TVOS)
find_library(GLES_LIB OpenGLES REQUIRED)
target_link_libraries(testgles PRIVATE "${GLES_LIB}")
endif()
check_include_file("GLES2/gl2platform.h" HAVE_GLES2_GL2PLATFORM_H)
if(HAVE_GLES2_GL2PLATFORM_H OR (TARGET SDL3-static OR SDL3-shared))
add_sdl_test_executable(testgles2 SOURCES testgles2.c)
add_sdl_test_executable(testgles2_sdf NEEDS_RESOURCES TESTUTILS SOURCES testgles2_sdf.c)
endif()
add_sdl_test_executable(testgles2 SOURCES testgles2.c)
add_sdl_test_executable(testgles2_sdf NEEDS_RESOURCES TESTUTILS SOURCES testgles2_sdf.c)
add_sdl_test_executable(testhaptic SOURCES testhaptic.c)
add_sdl_test_executable(testhotplug SOURCES testhotplug.c)
add_sdl_test_executable(testpen SOURCES testpen.c)