Guarded ElementAlreadyHandled with #ifdef ENABLE_PHYSICAL_INPUT_PROFILE (thanks @Donione!)

Fixes https://github.com/libsdl-org/SDL/issues/9033
This commit is contained in:
Sam Lantinga 2024-02-09 16:11:38 -08:00
parent 9ff8df932a
commit 3ebbf0f409
1 changed files with 2 additions and 0 deletions

View File

@ -240,6 +240,7 @@ static void CheckControllerSiriRemote(GCController *controller, int *is_siri_rem
*is_siri_remote = 0;
}
#ifdef ENABLE_PHYSICAL_INPUT_PROFILE
static BOOL ElementAlreadyHandled(SDL_JoystickDeviceItem *device, NSString *element, NSDictionary<NSString *, GCControllerElement *> *elements)
{
if ([element isEqualToString:@"Left Thumbstick Left"] ||
@ -338,6 +339,7 @@ static BOOL ElementAlreadyHandled(SDL_JoystickDeviceItem *device, NSString *elem
}
return FALSE;
}
#endif /* ENABLE_PHYSICAL_INPUT_PROFILE */
static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller)
{