diff --git a/src/gpu/d3d12/SDL_gpu_d3d12.c b/src/gpu/d3d12/SDL_gpu_d3d12.c index 9a8378d003..ba28b5472e 100644 --- a/src/gpu/d3d12/SDL_gpu_d3d12.c +++ b/src/gpu/d3d12/SDL_gpu_d3d12.c @@ -8066,7 +8066,7 @@ static void D3D12_INTERNAL_InitBlitResources( shaderCreateInfo.code = (Uint8 *)D3D12_FullscreenVert; shaderCreateInfo.code_size = sizeof(D3D12_FullscreenVert); shaderCreateInfo.stage = SDL_GPU_SHADERSTAGE_VERTEX; - shaderCreateInfo.format = SDL_GPU_SHADERFORMAT_DXBC; + shaderCreateInfo.format = SDL_GPU_SHADERFORMAT_DXIL; renderer->blitVertexShader = D3D12_CreateShader( (SDL_GPURenderer *)renderer,