mirror of https://github.com/libsdl-org/SDL.git
Renamed SDL_ASYNCIO_CANCELLED to SDL_ASYNCIO_CANCELED
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@ -144,7 +144,7 @@ typedef enum SDL_AsyncIOResult
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{
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SDL_ASYNCIO_COMPLETE, /**< request was completed without error */
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SDL_ASYNCIO_FAILURE, /**< request failed for some reason; check SDL_GetError()! */
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SDL_ASYNCIO_CANCELLED /**< request was cancelled before completing. */
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SDL_ASYNCIO_CANCELED /**< request was canceled before completing. */
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} SDL_AsyncIOResult;
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/**
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@ -64,7 +64,7 @@ static void AsyncIOTaskComplete(SDL_AsyncIOTask *task)
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// This is called directly, without a threadpool, if !SDL_ASYNCIO_USE_THREADPOOL.
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static void SynchronousIO(SDL_AsyncIOTask *task)
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{
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SDL_assert(task->result != SDL_ASYNCIO_CANCELLED); // shouldn't have gotten in here if cancelled!
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SDL_assert(task->result != SDL_ASYNCIO_CANCELED); // shouldn't have gotten in here if canceled!
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GenericAsyncIOData *data = (GenericAsyncIOData *) task->asyncio->userdata;
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SDL_IOStream *io = data->io;
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@ -184,7 +184,7 @@ static void QueueAsyncIOTask(SDL_AsyncIOTask *task)
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SDL_LockMutex(threadpool_lock);
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if (stop_threadpool) { // just in case.
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task->result = SDL_ASYNCIO_CANCELLED;
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task->result = SDL_ASYNCIO_CANCELED;
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AsyncIOTaskComplete(task);
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} else {
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LINKED_LIST_PREPEND(task, threadpool_tasks, threadpool);
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@ -239,7 +239,7 @@ static void ShutdownThreadpool(void)
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SDL_AsyncIOTask *task;
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while ((task = LINKED_LIST_START(threadpool_tasks, threadpool)) != NULL) {
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LINKED_LIST_UNLINK(task, threadpool);
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task->result = SDL_ASYNCIO_CANCELLED;
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task->result = SDL_ASYNCIO_CANCELED;
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AsyncIOTaskComplete(task);
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}
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@ -300,14 +300,14 @@ static bool generic_asyncioqueue_queue_task(void *userdata, SDL_AsyncIOTask *tas
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static void generic_asyncioqueue_cancel_task(void *userdata, SDL_AsyncIOTask *task)
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{
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#if !SDL_ASYNCIO_USE_THREADPOOL // in theory, this was all synchronous and should never call this, but just in case.
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task->result = SDL_ASYNCIO_CANCELLED;
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task->result = SDL_ASYNCIO_CANCELED;
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AsyncIOTaskComplete(task);
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#else
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// we can't stop i/o that's in-flight, but we _can_ just refuse to start it if the threadpool hadn't picked it up yet.
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SDL_LockMutex(threadpool_lock);
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if (LINKED_LIST_PREV(task, threadpool) != NULL) { // still in the queue waiting to be run? Take it out.
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LINKED_LIST_UNLINK(task, threadpool);
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task->result = SDL_ASYNCIO_CANCELLED;
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task->result = SDL_ASYNCIO_CANCELED;
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AsyncIOTaskComplete(task);
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}
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SDL_UnlockMutex(threadpool_lock);
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@ -225,7 +225,7 @@ static SDL_AsyncIOTask *ProcessCQE(LibUringAsyncIOQueueData *queuedata, struct i
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task = (SDL_AsyncIOTask *) cancel_task->app_userdata;
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SDL_free(cancel_task);
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if (cqe->res >= 0) { // cancel was successful?
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task->result = SDL_ASYNCIO_CANCELLED;
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task->result = SDL_ASYNCIO_CANCELED;
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} else {
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task = NULL; // it already finished or was too far along to cancel, so we'll pick up the actual results later.
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}
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@ -195,7 +195,7 @@ static SDL_AsyncIOTask *ProcessCQE(WinIoRingAsyncIOQueueData *queuedata, IORING_
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task = (SDL_AsyncIOTask *) cancel_task->app_userdata;
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SDL_free(cancel_task);
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if (SUCCEEDED(cqe->ResultCode)) { // cancel was successful?
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task->result = SDL_ASYNCIO_CANCELLED;
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task->result = SDL_ASYNCIO_CANCELED;
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} else {
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task = NULL; // it already finished or was too far along to cancel, so we'll pick up the actual results later.
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}
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@ -139,7 +139,7 @@ static void async_io_task_complete(const SDL_AsyncIOOutcome *outcome)
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#define RESCASE(x) case x: resultstr = #x; break
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RESCASE(SDL_ASYNCIO_COMPLETE);
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RESCASE(SDL_ASYNCIO_FAILURE);
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RESCASE(SDL_ASYNCIO_CANCELLED);
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RESCASE(SDL_ASYNCIO_CANCELED);
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#undef RESCASE
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}
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