diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index ca344cc7ed..5adbf52a89 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -2270,11 +2270,11 @@ extern SDL_DECLSPEC SDL_GPUShaderFormat SDLCALL SDL_GetGPUShaderFormats(SDL_GPUD * * `SDL_PROP_GPU_DEVICE_NAME_STRING`: Contains the name of the underlying * device as reported by the system driver. This string has no standardized - * format, is highly inconsistent between hardware devices and drivers, and - * is able to change at any time. Do not attempt to parse this string as it - * is bound to fail at some point in the future when system drivers are - * updated, new hardware devices are introduced, or when SDL adds new GPU - * backends or modifies existing ones. + * format, is highly inconsistent between hardware devices and drivers, and is + * able to change at any time. Do not attempt to parse this string as it is + * bound to fail at some point in the future when system drivers are updated, + * new hardware devices are introduced, or when SDL adds new GPU backends or + * modifies existing ones. * * Strings that have been found in the wild include: * @@ -2333,9 +2333,8 @@ extern SDL_DECLSPEC SDL_GPUShaderFormat SDLCALL SDL_GetGPUShaderFormats(SDL_GPUD * information of the underlying system driver as reported by the driver. This * is an arbitrary string with no standardized format and it may contain * newlines. This property should be preferred over - * SDL_PROP_GPU_DEVICE_DRIVER_VERSION_STRING if it is available as it - * usually contains the same information but in a format that is easier to - * read. + * SDL_PROP_GPU_DEVICE_DRIVER_VERSION_STRING if it is available as it usually + * contains the same information but in a format that is easier to read. * * Strings that have been found in the wild include: *