From 15cb9bd6101132e8cc0e8fd0a1eae1800598c738 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 25 Apr 2025 03:42:51 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_gpu.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h index a488f2b551..634ca2ca52 100644 --- a/include/SDL3/SDL_gpu.h +++ b/include/SDL3/SDL_gpu.h @@ -1345,8 +1345,8 @@ typedef struct SDL_GPUViewport * If either of `pixels_per_row` or `rows_per_layer` is zero, then width and * height of passed SDL_GPUTextureRegion to SDL_UploadToGPUTexture * - * / SDL_DownloadFromGPUTexture are used as default values respectively and - * data is considered to be tightly packed. + * SDL_DownloadFromGPUTexture are used as default values respectively and data + * is considered to be tightly packed. * * \since This struct is available since SDL 3.2.0. *