diff --git a/src/render/n3ds/SDL_render_n3ds.c b/src/render/n3ds/SDL_render_n3ds.c index 251fff243b..aeade21a69 100644 --- a/src/render/n3ds/SDL_render_n3ds.c +++ b/src/render/n3ds/SDL_render_n3ds.c @@ -200,10 +200,12 @@ N3DS_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) N3DS_texture->width = texture->w; N3DS_texture->height = texture->h; +#if 0 initialized = C3D_TexInitVRAM(&N3DS_texture->texture, TextureNextPow2(texture->w), TextureNextPow2(texture->h), PixelFormatToN3DSGPU(texture->format)); +#endif if (!initialized) { initialized = C3D_TexInit(&N3DS_texture->texture,