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Document that the timer callback can potentially be called before the timer returns.
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@ -165,7 +165,7 @@ typedef Uint32 (SDLCALL *SDL_TimerCallback)(void *userdata, SDL_TimerID timerID,
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* timer interval. If the value returned from the callback is 0, the timer is
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* canceled.
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*
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* The callback is run on a separate thread.
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* The callback is run on a separate thread, and for short timeouts can potentially be called before this function returns.
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*
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* Timers take into account the amount of time it took to execute the
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* callback. For example, if the callback took 250 ms to execute and returned
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@ -226,7 +226,7 @@ typedef Uint64 (SDLCALL *SDL_NSTimerCallback)(void *userdata, SDL_TimerID timerI
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* timer interval. If the value returned from the callback is 0, the timer is
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* canceled.
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*
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* The callback is run on a separate thread.
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* The callback is run on a separate thread, and for short timeouts can potentially be called before this function returns.
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*
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* Timers take into account the amount of time it took to execute the
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* callback. For example, if the callback took 250 ns to execute and returned
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