diff --git a/docs/README-ngage.md b/docs/README-ngage.md index 72d656c4bc..7c804f046e 100644 --- a/docs/README-ngage.md +++ b/docs/README-ngage.md @@ -20,7 +20,7 @@ Many thanks to: [Suomen pelimuseo](https://www.vapriikki.fi/nayttelyt/fantastinen-floppi/), and to Heikki Jungmann, for their ongoing love and dedication for the Nokia N-Gage — you guys are awesome! - + ## History When SDL support was discontinued due to the lack of C99 support at the time, @@ -33,7 +33,7 @@ software renderer has been removed. The outcome is a significantly leaner and more efficient SDL port, which we hope will breathe new life into this beloved yet obscure platform. -## To the Stubborn Legends of the DC Scene +## To the Stubborn Legends of the DC Scene This port is lovingly dedicated to the ever-nostalgic Dreamcast homebrew scene — because if we managed to pull this off for the N-Gage (yes, the N-Gage), surely diff --git a/include/SDL3/SDL_platform_defines.h b/include/SDL3/SDL_platform_defines.h index 8f8c096a00..f7f14be005 100644 --- a/include/SDL3/SDL_platform_defines.h +++ b/include/SDL3/SDL_platform_defines.h @@ -476,7 +476,8 @@ #ifdef __NGAGE__ /** - * A preprocessor macro that is only defined if compiling for the Nokia N-Gage. + * A preprocessor macro that is only defined if compiling for the Nokia + * N-Gage. * * \since This macro is available since SDL 3.4.0. */