From 0c048d98af449f1bc540e256c90eb792f1effff4 Mon Sep 17 00:00:00 2001 From: Sylvain Date: Tue, 28 Mar 2023 09:48:58 +0200 Subject: [PATCH] Safety fix: clear "_this->current_glwin" when destroying the window --- src/video/SDL_video.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index d3ba249571..8de3b6fbbd 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -3458,6 +3458,10 @@ void SDL_DestroyWindow(SDL_Window *window) _this->grabbed_window = NULL; /* ungrabbing input. */ } + if (_this->current_glwin == window) { + _this->current_glwin = NULL; + } + /* Now invalidate magic */ window->magic = NULL;