From 0b520cd4b4931f493a422736dee85825324b2d2d Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Fri, 3 Jan 2025 01:18:56 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_hints.h | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 62f3c87259..edf3b5a6c9 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -1265,17 +1265,23 @@ extern "C" { #define SDL_HINT_JOYSTICK_DEVICE "SDL_JOYSTICK_DEVICE" /** - * A variable controlling whether enhanced reports should be used for controllers when using the HIDAPI driver. + * A variable controlling whether enhanced reports should be used for + * controllers when using the HIDAPI driver. * - * Enhanced reports allow rumble and effects on Bluetooth PlayStation controllers and gyro on Nintendo Switch controllers, but break Windows DirectInput for other applications that don't use SDL. + * Enhanced reports allow rumble and effects on Bluetooth PlayStation + * controllers and gyro on Nintendo Switch controllers, but break Windows + * DirectInput for other applications that don't use SDL. * - * Once enhanced reports are enabled, they can't be disabled on PlayStation controllers without power cycling the controller. + * Once enhanced reports are enabled, they can't be disabled on PlayStation + * controllers without power cycling the controller. * * The variable can be set to the following values: * * - "0": enhanced reports are not enabled. * - "1": enhanced reports are enabled. (default) - * - "auto": enhanced features are advertised to the application, but SDL doesn't change the controller report mode unless the application uses them. + * - "auto": enhanced features are advertised to the application, but SDL + * doesn't change the controller report mode unless the application uses + * them. * * This hint can be enabled anytime. *