From 07c49d1a678b46fc82a4f4174ac6b222a97533d6 Mon Sep 17 00:00:00 2001 From: Sam Lantinga Date: Mon, 25 Mar 2024 06:46:23 -0700 Subject: [PATCH] Fixed text input being active after SDL_StopTextInput() (thanks @AntTheAlchemist!) --- src/video/SDL_video.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c index 5b6b37a19a..3932d880d9 100644 --- a/src/video/SDL_video.c +++ b/src/video/SDL_video.c @@ -4817,6 +4817,7 @@ void SDL_StopTextInput(void) if (_this->StopTextInput) { _this->StopTextInput(_this); } + _this->text_input_active = SDL_FALSE; /* Hide the on-screen keyboard, if desired */ const char *hint = SDL_GetHint(SDL_HINT_ENABLE_SCREEN_KEYBOARD);