Added a note to events indicating that memory is owned by SDL

This commit is contained in:
Sam Lantinga 2023-11-05 21:25:43 -08:00
parent 20cd789bab
commit 04dfca958a
1 changed files with 12 additions and 0 deletions

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@ -259,6 +259,9 @@ typedef struct SDL_KeyboardEvent
#define SDL_TEXTEDITINGEVENT_TEXT_SIZE 64
/**
* \brief Keyboard text editing event structure (event.edit.*)
*
* The `text` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
*/
typedef struct SDL_TextEditingEvent
{
@ -273,6 +276,9 @@ typedef struct SDL_TextEditingEvent
#define SDL_TEXTINPUTEVENT_TEXT_SIZE 64
/**
* \brief Keyboard text input event structure (event.text.*)
*
* The `text` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
*/
typedef struct SDL_TextInputEvent
{
@ -508,6 +514,9 @@ typedef struct SDL_TouchFingerEvent
#define SDL_DROPEVENT_DATA_SIZE 64
/**
* \brief An event used to drop text or request a file open by the system (event.drop.*)
*
* The `data` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
*/
typedef struct SDL_DropEvent
{
@ -580,6 +589,9 @@ typedef struct SDL_SysWMmsg SDL_SysWMmsg;
* \brief A video driver dependent system event (event.syswm.*)
* This event is disabled by default, you can enable it with SDL_SetEventEnabled()
*
* The `msg` is owned by SDL and should be copied if the application
* wants to hold onto it beyond the scope of handling this event.
*
* \note If you want to use this event, you should include SDL_syswm.h.
*/
typedef struct SDL_SysWMEvent