// /** * Copyright (c) 2019 Razeware LLC * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * Notwithstanding the foregoing, you may not use, copy, modify, merge, publish, * distribute, sublicense, create a derivative work, and/or sell copies of the * Software in any work that is designed, intended, or marketed for pedagogical or * instructional purposes related to programming, coding, application development, * or information technology. Permission for such use, copying, modification, * merger, publication, distribution, sublicensing, creation of derivative works, * or sale is expressly withheld. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ import MetalKit protocol Texturable {} extension Texturable { static func loadTexture(imageName: String) throws -> MTLTexture? { let textureLoader = MTKTextureLoader(device: Renderer.device) let textureLoaderOptions: [MTKTextureLoader.Option: Any] = [.origin: MTKTextureLoader.Origin.bottomLeft, .SRGB: false, .generateMipmaps: NSNumber(booleanLiteral: true)] let fileExtension = URL(fileURLWithPath: imageName).pathExtension.isEmpty ? "png" : nil guard let url = Bundle.main.url(forResource: imageName, withExtension: fileExtension) else { let texture = try? textureLoader.newTexture(name: imageName, scaleFactor: 1.0, bundle: Bundle.main, options: nil) if texture == nil { print("WARNING: Texture not found: \(imageName)") } return texture } let texture = try textureLoader.newTexture(URL: url, options: textureLoaderOptions) print("loaded texture: \(url.lastPathComponent)") return texture } static func loadTexture(texture: MDLTexture) throws -> MTLTexture? { let textureLoader = MTKTextureLoader(device: Renderer.device) let textureLoaderOptions: [MTKTextureLoader.Option: Any] = [.origin: MTKTextureLoader.Origin.bottomLeft, .SRGB: false, .generateMipmaps: NSNumber(booleanLiteral: true)] let texture = try? textureLoader.newTexture(texture: texture, options: textureLoaderOptions) return texture } static func loadCubeTexture(imageName: String) throws -> MTLTexture { let textureLoader = MTKTextureLoader(device: Renderer.device) if let texture = MDLTexture(cubeWithImagesNamed: [imageName]) { let options: [MTKTextureLoader.Option: Any] = [.origin: MTKTextureLoader.Origin.topLeft, .SRGB: false, .generateMipmaps: NSNumber(booleanLiteral: false)] return try textureLoader.newTexture(texture: texture, options: options) } let texture = try textureLoader.newTexture(name: imageName, scaleFactor: 1.0, bundle: .main) return texture } }